Worldbuilding: The Kim in the North
I swear that this blog will never digress into any sort of political stuff that doesn’t directly involve gaming. That’s not what it’s for.
I swear that this blog will never digress into any sort of political stuff that doesn’t directly involve gaming. That’s not what it’s for.
Thursday is GURPSDay. We’re entering the last week or so of the Dungeon Fantasy Kickstarter. It fully funded during Day 16, about four days ago, and is still going strong. It looks to be pushing to anywhere from $135,000-165,000, but that’s not the full story, because ANY GURPS purchases count towards the stretch goals. One…
All GURPS damage has three parts to it, even if much of the time they’re implicit. In order of how it’s applied, which is our first point of potential controversy! 1) Armor divisor. Yes, on a hit and a failed defense if one is allowed, the first thing you probably do as ask “how much armor,…
In GURPS, you can pack a lot of action into just a few seconds. But sometimes, you just need even more. While the various attack maneuvers let you strike a blow in the name of science (as an example), sometimes, due to a surfeit of targets or a surplus of awesomeness on your own part,…
This continues my deep-dive into the GURPS Action Series. I hit the Introduction and the Templates in prior posts, and now I move on to Chapter 2, the Action Heroes’ Cheat Sheet. This is a worked example of something that’s recommended for most campaigns. Recommended enough that SJG hosts a web application – the Trait…
The Melee Academy series from Thursday got me thinking of alternate mechanics for disarms in D&D. The existing one is straightforward and usable. Roll a melee attack, opposed by your foe’s Strength (Athletics) or Dexterity (Acrobatics). But neither of those two really speak well to a disarm. If anything, a Saving Throw is almost more…
Successfully got two hours of raw video last night with +Steven Marsh , +Sean Punch , +David Pulver , J. Edward Tremlett, +Andy Vetromile, +Christopher Rice , and +Matt Riggsby for my Pyramid Panel interview for Gaming Ballistic. Did a bunch of editing last night, and the first draft is ready to be processed and…
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You just give me a holler when you get ready to run your Fantasy Expendables campaign. I'll rearrange schedules to play that game.
Oh yes! I enjoy a GURPS black ops game. Or fantasy. Me=making time for that.
It might be interesting to borrow even more from the real situation: the sorcerer-king doesn't actually care about the outside world, and is rattling sabres in order to impress and gain the loyalty of his generals rather than through any real expectation of territorial gain…