Don’t stop here – go read Dungeon Fantastic today
If you’re new to GURPS, or are sometimes frustrated or confused or find GURPS melee combat to be slow, +Peter V. Dell’Orto has some good advice for you.
If you’re new to GURPS, or are sometimes frustrated or confused or find GURPS melee combat to be slow, +Peter V. Dell’Orto has some good advice for you.
The Reloading Press is a recurring feature here on Gaming Ballistic. In it, I use my ballistics spreadsheet (based on my original article Interior and Terminal Ballistics for GURPS, available for free from the digital version of Pyramid Magazine) to work through various cartridges, and note what kind of weapons use them. It’s a pretty…
Over on the forums, Icelander asked if anyone had ever converted slings to a system like the one I used to do The Deadly Spring: Has anyone had any luck modelling slings in a slightly more plausible manner than the current one?Can one plug them into Douglas Cole’s The Deadly Spring in any way? …
Thursday is GURPSDay, and may Thor make your games a bit more exiting today! Welcome to the second year of GURPSDay, and here’s the first pull of the morning. We’re currently drawing content from 85 blogs. Only 15 more to go until we’re pulling from 100! But we’ll need your help. How? Two action items: post more, recruit…
Return to Norðlond with a mini-setting by Gaming Ballistic. Response to the first journey to Norðlond, to find the Hall of Judgment, was outstanding, and introduced players of the Dungeon Fantasy RPG to Isfjall, a city in the depths of the barbarian north. Now, journey from Isfjall to Norðvorn, the magnificent castle and town that anchors both…
My copy of Ogre was delivered this week. I supported the Kickstarter, obviously, and despite the fact that it pushed my book, Technical Grappling, out by maybe a year or more, it was fun to finally get this thing. The pictures from the various sources do this thing no justice whatsoever. It’s huge. Mindbogglingly huge. The…
There’s an interesting discussion going on over at the SJG Forums about parrying unarmed attacks with weapons. It’s interesting for a bunch of reasons. GURPS Martial Arts has a bit to say on this subject, mostly in the text box appropriately titled Harsh Realism for Unarmed Fighters. GURPS Basic Set throws down on p. B376 and…
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That advice was given very tackfully.
. . .
(I'm sorry, I just couldn't help myself.)
Make a pun, go to jail. The Pun Police have been notified.
Well if that's how it is, I'll never "step foot" in your comments section again!
Step foot's one of the ones that sets me off; I swear to god, if someone ever says step foot instead of set foot to my face, I'm going to freak out and strangle them right then and there, and the police will have to shoot me to end my rampage.