Well, as I’ve said before, and I’ll say again before the end: Thank You! The support you’ve shown so far has allowed me to proceed with great confidence. It’s nice to be able to err on the side of “more!” whenever there’s a choice.

Funding Progress

I’m a bit of an analytical guy in my personal and professional life. So here’s what I can say.

From an absolute perspective, we’re four days into the campaign and have raised just over $7,800, an amazing 260% funding level.

Looking at my three prior Kickstarters and that of the Dungeon Fantasy RPG, one can see some pretty clear trends.

  • There are three funding zones. Day 1-2, Day Last and Next to last, and The Giant Ocean of Pain in between
  • The Day 1-2 pace tends to set trends. If one sets the average funding rate per day at 100% for Day 1-2, the last two days tends to be about 60-70% of that level (per day), and the entire middle runs at 13-16%
  • The Hall of Judgement campaign is 25 days long, with four fridays in it

Our funding rate for Day 1-2 was just over $3,000 per day. This suggests a finishing rate of $1,500-2000 per day, and a daily rate of roughly 1/8 to 1/6 of the initial total, or $375-500. That suggests an amazing $16-20,000 for the entire campaign.

That’s awesome, but it’s not the most important number.

Four Hundred Seventy Five

This is. What is this? It’s roughly the point in terms of total number of backers where it would be foolish of me to not do a full-on offset print run of at least 1,000 copies. That’s the minimum order with the company I’m working with on Dragon Heresy, and given the price and quality difference for a sewn offset softcover (both cheaper and nicer), is the tipping point where there’s really no decision to make.

Sewn offset softcover?

Yes. Get your copy of Adventurers or Exploits. Hold it up sideways. You’ll see this:

Each group of pages is a “signature,” made by printing a bunch of sheets and then folding them up, and binding them in the black glue near the spine.

Now open Adventurers to pp. 54-55. I’ll wait. Got it? If you look inside where the pages meet, say, roughly to the left of “Choose 15 for a tendency,” on p. 55 on the bottom left, you’ll see an obvious hole or puncture, maybe even thread.

The signatures are sewn together to keep pages from falling out.

This is a very high quality softcover book. I’d like to make Hall of Judgment the same way, but it’s going to take more help to do it.

Nose, Meet Grindstone

A amazing as this last week has been for me to watch, it’s time to get busy. What have I done?

I’ve taken the entire final version of Lost Hall of Tyr and re-exported it as a text file. I’ve cut that up into the new outline (which hews to what I promised in the main campaign itself). I’m spending the majority of the weekend writing, revising, and expanding the text. I have no real upper limit on what I intend here: the book will be as long as it needs to be.

Fantastic (Dungeon) Grappling

I’ve completed a really good revision of the grappling subchapter, and this one took and incorporated the entire grappling section from Exploits to eliminate questions on “which rules apply?” It runs four pages, including art.

Here are two pages from the middle of the layout. This is the third and fourth page of the section.

This will continue to be tested in actual play in blindtests (that means that I’m not around to correct or nudge folks; it gives a clearer view of what’s left uncertain or unclear). I’ve got some great folks on it, and you’ll see playtest reports in the coming weeks.

Maps and More Maps

Glynn Seal, author of The Midderlands and The Midderlands Expanded, did my main map for Nordlond and the adventure material (previewed in the main campaign page). The KS smashed the goals so quickly that I was able to, with full confidence, order four more.

You’ll get a zoom-in of the area around the Hall, a complete micro-location with map and potentially life-threatening things to do, plus two more dungeons to explore.

As I said: this is going to be bigger and better than Lost Hall.

Isfjall

Sean did such a good job making Caverntown a living, breathing place to visit that I felt I owed it to DFRPG fans to do the same thing. And with the release of Pyramid #3/116: Locations, there’s yet another template/method for presenting interesting places to go and get killed.

Sorry: go and kill things and take their stuff. Ignore the glint in the GM’s eye and just keep telling yourself that’s the plan, Mr. Jenkins.

Pre-Gens and GameHole Con

What templates will be in the book as pregenerated characters?

  • Barbarian (but how can you tell ’em from the Nordlonders?)
  • Bard (Skald)
  • Cleric
  • Holy Warrior
  • Knight
  • Scout
  • Wizard
  • Wrestler

All will be 250 points, hew to the DFRPG core rules or Pyramid articles, and be inherently approachable to beginners and fun for experienced hands. I’m working on layouts for characters and monsters now, and will post pictures as I make progress. And we’ve already got two takers for the fan-contributed Pre-Gens, and I hear a spear-wielding swashbuckler is in the works.

GameHole Con

I will be at GameHole Con from Nov 8-11th, and have booked a room. The most excellent Men in Black are working with me to secure at least one 4-hour game session, probably in the Dorkstock area.

One session is confirmed, and I’ll post that reward level this coming TUESDAY at 10am. You will need to secure your own badges, transportation, hotels, etc. I will provide the game, and a hardcopy of every book I’ve made from Gaming Ballistic including Hall of Judgment. Even if we go full offset, with 14 weeks lead time, I should have hardcopies by then to hand out.

No matter what, I hope to see you there!

Go Tell The Spartans, Passerby

That’s it for the update today! That being said, a brief story: late the other day, with us hanging out comfortably north of $7000 funds raised, a fairly frequent poster and contributor to some of the forums I frequent was surprised to learn that there was a Kickstarter running.

So: please share the link and spread the word! The usual and unusual RPG forums. Reddit. Facebook. G+. Twitter. Other places I don’t know about. We’ve got the SJG Forums pretty well covered, both in the DFRPG subforum and the GURPS subforum.

But a small a community as we think we are . . . we’re not so well tied together that we can assume everyone that would like to hear about this has already! Want to help? Share!

GURPSDay is currently pulling from 102 blogs on the roster.

This is a special GURPSDay for me, as it sits in something I never really thought would happen, though I hoped it would. The Kickstarter for Hall of Judgment, the first third-party license for the Dungeon Fantasy RPG, launched on Tuesday and has already been a smashing success. Over 225% funded in two days, and we funded on Day 1. Present velocity is excellent, and I hope it opens a lot of doors for GURPS and the DFRPG going forward.

Welcome to GURPSDay 2018, and its fifth year – GURPSDay started in February 2013,  a year after I started Gaming Ballistic.

The Dungeon Fantasy RPG, Powered by GURPSWe still need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.

Continue reading “Hall of GURPSDay Summary June 15, 2018 – June 21, 2018”

Well, Peter saw it coming, but I didn’t.

In fairness to me, it is unwise to plan on a smashing success, and even less wise to spend accordingly.

Even so, the Hall of Judgment Kickstarter for the Dungeon Fantasy RPG is just crushing it.

We have, in two days, surpassed the funding total for Dungeon Grappling and Lost Hall of Tyr each did for the entire campaign. We have more backers than Lost Hall of Tyr did already. We surpassed the two-day funding total for Dragon Heresy ($4400) by a wide margin (over $2,000!).

Based on typical Kickstarter funding curves, including my own, this suggests a five-figure total. Even if pledge velocity slows down to “only” $250 per day, there are 23 days left, and that will make this a $12,000 total. If we have the not-unusual “spike at the end,” which frequently equals the Day 1-2 sum, we’re looking at closer to $15-20K. We’re close to a $30 per pledge rate (amazing – nearly everyone wants print!) and that means we might be staring at 400-600 backers . . . at which point it becomes very attractive for both publisher and backer for me to do an offset print run. It takes longer, but the results tend to be worth it.

The only other thing I can report is that my crack team of helpers conducted at least one blindtest of the Fantastic (Dungeon) Grappling rules, and they received the highest possible praise:

“I would use this in my game.”

Did we find issues? Sure. But as Peter can attest, the stripped-down rules are no more complicated than regular DFRPG combat, in fact they’re more unified with the usual way of doing things (attack, defend, effect). They’re fast, nuanced, and by the time we get through with them, easily assimilated, with clarifications for happenstances that are “edge cases” in real life but happen all the time in a dungeon. What happens when you get dogpiled by a mob of goblins or zombies? If I impale someone on my spear, what then? If you think I’m putting down my sword/axe and board, you’re nutso; how do you  grapple with weapons in hand?

Anyway, velocity is key. There’s a retail level for those that wish to engage in that, and I saw something interesting on another Kickstarter that I might do here with that level. Make it a $1 level for retailers only, and then contact them individually about orders when the KS is done. That should help them commit (only a buck), and leave flexibility for later (always good).

Until then, keep up the great work, spread the word, and above all, thank you for making this campaign the amazing success it already is!

You guys are awesome.

11.5 hours and Hall of Judgment has funded already.

Some notes from my prior work:

Thus far, we’ve raised more in the first day than each of my first three Kickstarters.

It took 18 days for Dungeon Grappling to raise more than $3,000, and that was for 5e, The Pathfinder RPG, and Swords and Wizardry, which together comfortably occupy 80-90% of the RPG market.

It took almost the entire campaign – 24 days – to hit over $3,000 for the adventure Hall of Judgment is based on: Lost Hall of Tyr

Dragon Heresy, a 288-page full RPG based on 5e . . . well, it did do $4400 by day 2. I wonder if we’ll beat THAT too?

Well, we’re in it now. There’s still more coming, as alluded to in the prior update, in terms of potential reward levels and nifty stuff. Mostly, though, the big stretch goal revolves around the question of how many print copies will be ordered?

The print quality upgrades are strictly volume-based, within reason (I like nice books and I cannot lie, so I often cheat when it comes to that).

But the money thus far means I can start talking to Glynn Seal about even more maps, likely four more (a zoom in around the Hall itself, two monster lairs, and a creepy ruin).

But really what this means? It’s time to get to work. I’ve got a Fantastic Dungeon to make for y’all.

Thanks again!

The Kickstarter Launched TODAY: June 19 at 10am CST!

  • Hall of Judgment is a micro-setting and scenario for the Dungeon Fantasy Roleplaying Game (Powered by GURPS)
  • It features non-linear adventuring for 4-6 250-point characters
  • Explore a Viking-flavored world trekking through cold, harsh mountains, facing dangerous fae, and searching for a lost holy place, and the priceless relics within
  • Easily portable and usable with any GURPS Fantasy campaign

Hall of Judgment is an adventure micro-setting for four to six 250-point characters, made under license to Gaming Ballistic, LLC for use with the Dungeon Fantasy Roleplaying Game (which is required and referenced in the book).

This is the first third-party expansion for Steve Jackson Games’ Dungeon Fantasy RPG. It’s an experiment for both SJG and  Gaming Ballistic, and both companies hope that it will be successful. I’d love to have your support in making it so!

(What the heck is “Of Lengi las Ekki?” Too long; did not read. But in Icelandic.)

Click below to support the Hall of Judgment Kickstarter!

When I posted the note on G+ about preordering Dragon Heresy, Jonathan N asked me if there was a Table of Contents image. Hrm. No, but it’s a great idea. So here’s a ToC and Index Preview for your consideration.

Here is a shot of the front/back cover.

 

The Table of Contents

The main Index

And the Monster/Spell Index, for quick-reference when you know what you’re looking for.

The full-color backer reward for the PDF for the Dragon Heresy Introductory Set was distributed over the weekend. Pushing it out on June 17 puts it in about six weeks (44 days, in fact) ahead of the promised date. Am I proud of that?

Yes. Yes I am.

But I’m not done until the books are in your hands (and mine!).

Print Production

Actual pages from the UK printer that will likely be doing the color print books, unless we hit the big goal at $16KSo, I set the final print files to render this morning, a process which takes about an hour or so to complete even on my Ryzen 2700X/GeForce 1070 setup. (I think I need more RAM and an NVMe SSD instead of my current one if I’m going to make more books like this).

It’s a holiday in Hong Kong, so taking the extra day and sleeping on it let me make a few corrections to the text that slipped through (I got some advice on my faux-Icelandic from an actual Icelander, including the fact that what I thought was “leg-lizard” – fiðrildi and fiðrildar – actually translates to “butterfly.”

Curse you, Google Translate!

So they’re going to be renamed göngeðla, (GOYNG-edthla) which is “tunnel lizard.” Which is what they are, so there we go. I also added the weight for deer (’cause they’re tasty, tasty mobile meat) and a few bits of other minor stuff.

I’ll spool out an update in a week or so for the PDF, probably about the same time I upload the PDF to my website and DriveThru.

Schedule Non-Update

Non-update? Well, I’m on schedule, so there’s not much to change.

Tonight at about 6pm CST I will upload a roughly 200MB file to the printer’s FTP server. They will “pre-flight” the document (which I already did in InDesign) and hopefully tell me that all my settings were correct.

And if things go wrong? if we have some errors on p. 128?

It’s not too late. I can send single pages all the way through the proofing process. I, of course, hope to not have to do this.

Even so, it will be 4-6 weeks for proofing and setup and then printing. Somewhere in that 5th-6th week (end of July) the printing will be done and they go “on the boat” (literally, in this case) and will make the transit to the USA. My understanding is that there’s a GPS tracker on said ship, so monday updates will feature a nifty screenshot of “where are your games right now?”

As noted, a smaller box will get shipped, also by ocean freight, to Korea, where they’ll be delivered to a fulfillment partner who does this sort of thing as a favor to indie gamers. There are maybe 30-50 books (so far!) that will go this route.

So another six to eight weeks after THAT, they’ll have arrived on your doorsteps.

As always, I will endeavor to exercise Project Management Fu to pull this in if possible, and mitigate delays where it’s not.

Pre-Order if You Want This to Not-the-USA

As reviews and interest come in, you might think to yourself “Where can I get this new thing?”

Right now, pre-orders are being hosted on Backerkit. Real Soon now, that will transition to my own website, as well as other places.

I will say this: if you’re not from the USA, a pre-order is the very best way to get the hardback. In 4-6 weeks, the printing process will be completed, and books will roll out onto the container ship.

But another, smaller set of boxes will ship to a contact in Korea, who will then put them in the mail to their final not-the-USA destinations from there. Shipping will be faster and much, much less than within the USA.

So if you’re interested in the 288-page, 128gsm paper, sewn-binding, full-color, round back hardcover book (with spot finish!) that will hopefully have production values worthy of Symbaroum (the touchstone I’m trying to approximate for quality) please pre-order your hardcover now!

Hall of Judgment

I would do myself a disservice if I didn’t mention that I’ve got another project launching tomorrow. This is the first-every third-party license for the Dungeon Fantasy Roleplaying Game (Powered by GURPS) from Steve Jackson Games, and I got it.

It launches tomorrow, and if you’re also a GURPS player, you’ll want to check it out.

More from Dragon Heresy?

Well, yeah.

I’ve got two self-written mini- or micro-settings in the hopper for Level 1-5 support. There are a lot of Level 1-5 options for character classes, races, and of course Feats that didn’t make the cut that I will likely put into a chargen expansion volume. A fellow gamer and writer wants to do an adventure in my setting, with my game, and I’m thrilled about that.

I’ll also finally be standing up a website dedicated to Dragon Heresy in the next few weeks as well.

OK. That’s it for Monday. Hope you enjoy the game!

Today I pushed the “Blast Emails” button on the PDF for Dragon Heresy. It’s got the cover, hyperlinks and bookmarks, and I hope is as error-free as it could be.

Backers should find the notification in their email box.

I will be spooling out a gigantic file for upload to the printer today or tomorrow (the office in Hong Kong is closed tomorrow, so doing it early doesn’t make much sense).

It’s been a long journey to this point, but within a day the process of making the physical books will begin.

I’ll stage the PDF for release on my site and DriveThruRPG in a week or so; I need a breather first.

On the other hand: PDF promised end of July. Delivered 6wks early. Booyah.

Now I start cranking HARD on Hall of Judgment.

GURPSDay is currently pulling from 102 blogs on the roster.

Welcome to GURPSDay 2018, and its fifth year – GURPSDay started in February 2013,  a year after I started Gaming Ballistic.

Thursday is GURPSDay, and here's the blog roll for the week ending April 5 2018We still need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.

Continue reading “GURPSDay Summary June 8, 2018 – June 14, 2018”

Gaming Ballistic is THRILLED to be the first third-party vendor to be granted a license to produce material for the Dungeon Fantasy Roleplaying Game (Powered by GURPS) from Steve Jackson Games.

This product directly supports the excellent DFRPG Boxed Set. It provides a mini-setting and adventure, in full color, bookmarked and layered for the PDF, and with a print copy available for backers who wish a high-quality tangible reward.

Below is a preview of the Kickstarter, which will launch at 10am CST on Tuesday, June 19.

The Kickstarter Pitch

Continue reading “Hall of Judgment – a Dungeon Fantasy RPG Supplement (Kickstarter Preview)”