Two New “Instant Play” Rewards Added

I’ve added two new reward tiers, called “Instant Play,” to the Lost Hall 2nd Edition Kickstarter. I’ve also adjusted the pricing on some of the add-ons to reflect sales on my website that will outlast the Kickstarter.

PDF Instant Play Tier

The PDF Instant Play tier consists of the Dragon Heresy core rules (PDF usually $20) and a copy of Lost Hall of Tyr (2nd Edition). It’s priced to include the Lost Hall PDF … free. The Dragon Heresy PDF and hardback are on sale until after the KS campaign is over, so why should you pay more?

Print Instant Play Tier

As with the PDF Instant Play Tier, this is priced at the sale price of Dragon Heresy Intro Set (about $46 currently) plus the $26 print tier for Lost Hall. That’s $72, and ensures that if you don’t have either one, you’re getting a good deal. If you have Lost Hall 1e but not Dragon Heresy, you’re also getting a good deal.

Dragon Heresy and Other Add-ons

To reflect the Holiday Sale going on on my website, the add-on price for Dragon Heresy books have been adjusted accordingly.

Greetings, Torengur!

The Lost Hall of Tyr (2nd Edition Kickstarter) made it through the weekend in good form. Our first two-day total was $1,825 (a bit more if one accounts that Kickstarter chops off the sales at night). Why is that significant? While all Kickstarters are not the same, and hopefully ours will outperform, my data crunching in prior Kickstarters – my own and others’ – suggests that one can make a good prediction of the end by looking at the average of the first two days.

That would suggest we should be getting between 1/8 and 1/12 of $912 per day during the “flat” period between launch and the typical kick-up at the end. That’s about $75-115 per day. Well, hey, we did $150 and $119, so beating expectations. That suggests that – I hope – if things continue (or accelerate!) we’ll hit the digital print run long before the three-day sprint at the end.

What does that mean? It means the book will look like an 8.5×11 version of this:

The skinny one in the middle is Lost Hall 1st Edition
The skinny one in the middle is Lost Hall 1st Edition

Our book will be a bit thinner, but between the increase in page count and the much nicer paper, it’ll be a book with a solid heft to it.

And the hardcover goal is not out of reach; not by a long shot. A few good days and we can make it. A few retail or bulk pledges or even a shield or three and we’re there as well.

Work In Progress

And of course, there’s more on the way. I spent my downtime today adding a few thousand words to The Citadel at Northwatch, which will be next on the release schedule. I have been detailing the Citadel itself, as well as the town on the southwest side of the river. Details such as The Citadel, Little Rock, the Eternal Bridge, and The Gorge are taking shape – I can’t wait to bring this to life through art.

But that’s next quarter!

As always, now that you’ve backed, the biggest thing you can do is spread the word. If you have Dragon Heresy, bring it by your Favorite Local Gaming Store on your next outing, and ask that they carry it, or (even better) order it through the retail plan on the Kickstarter itself!

25 hours to fund!

Lost Hall of Tyr (2nd Edition) has reached the basic funding goal on the Kickstarter campaign! Thanks to the backers – just shy of 50 of y’all – who pushed us into the new maps territory! Dragon Heresy will have some new, and attractive, adventure support.

So, I’ll reach out to Glynn and we’ll start chatting about the upgraded maps. That happens today.

For the rest, right now, I’ll be doing hardcopy fulfillment via Print-on-Demand.

Future Stretch Goals

At $3,500, it becomes feasible to upgrade to a digital print run. As noted in the goals section, that’s about 75 more people at the current average pledge level. At the risk of self-immolation, this seems likely. The print quality here will be equivalent to the Hall of Judgment book . . . which has been well received by those that got it.

The $6,000 and $7,500 levels are not out of reach. If the 200 folks that have Dragon Heresy but do not have Lost Hall of Tyr come out to play, that’ll take us almost all the way to the final print run goal. If the campaign reaches as many people as the first Lost Hall campaign, we’ll get lay-flat softcover with 105# paper.

For now: Thank you! In the meantime, please do click the “I’m a backer!” share links, and help draw more attention into the campaign. Thanks, and have a great weekend!

Morning, Torengur!

It’s just shy of 24 hours since the Lost Hall of Tyr (2nd Edition) Kickstarter campaign launched, and Lost Hall of Tyr is 97% funded! That means we’re about two pledges from funding. That’s not bad at all for the first day.

As soon as we hit that level, I’ll start working with Glynn on getting the maps in place.

In between hitting F5 a lot, I’ll be writing the next adventure north of Audreyn’s Wall, The Citadel at Northwatch. This one will be a true micro-setting: the titular Citadel itself, and one or two more locations, populated by groups of folks with their own plans and goals. The PCs should hit that web of interactions like a rock into a still pond (or a rock into an unbroken window) and wackiness will likely ensue.

For now, please help spread the word about Lost Hall, especially to folks who don’t have it yet but do have Dragon Heresy. There are about 200 of y’all, and this adventure is what you need to get a game started.

Lost Hall 2nd Edition on Kickstarter

When I first published Lost Hall of Tyr, it wasn’t what I wanted it to be. Not enough art, the maps weren’t anything special, and the convention-style romp (2-4 hour one-shot) didn’t explore the awesome viking-inspired setting that I had set the adventure within.

Thanks to the publication of the Dragon Heresy Introductory Set and the expansion of the 1st edition supplement into the much larger Hall of Judgment version for the Dungeon Fantasy RPG, I had the art, the contacts, and the content to make Lost Hall of Tyr what it should have been all along.

Lost Hall 2e: Now On Kickstarter

Lost Hall of Tyr (2nd Edition) is a mini-setting and adventure for the Dragon Heresy Roleplaying game. Dragon Heresy is a self-contained complete game in one volume, and the Introductory Set covers Level 1-5.

Lost Hall of Tyr (2nd Edition) contains

  • A non-linear adventure for 4-7 characters of Level 1-5
  • A detailed workup of the Viking-inspired town of Isfjall, suitable as either a home port for an extended campaign or a jumping off point for the adventure
  • Rules for overland journeys in the wild north, several adventuring locations, and of course the quest to rediscover the Lost Hall itself
  • A bestiary containing all the key creatures from the adventure, including the Dragon Heresy unique stats pre-calculated (Threat DC, Hit DC, wound and control thresholds, wounds, and vigor)

Lost Hall of Tyr is 112 pages long, in full color. The Kickstarter is to enhance the quality of the original combat/location maps, and fund a high-quality print run. 

Lost Hall of Tyr (2nd Edition) on Kickstarter


Jason Hobbs, of Hobbs and Friends of the OSR, linked me in to a grappling duel that he was going to run in an ongoing game he runs. You can see it here, from about the 5 minute mark to about 10 minutes, maybe a bit longer. He used concepts from my book, Dungeon Grappling, to execute the duel.

Check it out. I’ll wait.

A few things about it that struck me, or that I really liked:

  • First, Jason looked at the rules ahead of time, trimmed them to his needs, and clarified the function with the other player in the duel
  • He made them his own: dividing the HP of each fighter into a few bins of a size that made sense to him. There seemed to also be a “no effect” zone up to a certain level, too
  • He eliminated modifiers to the damage roll: “just roll your Hit Die for control damage.”
  • He made the contest one-way: no way to counter-grapple. The player asked about it, and was informed not to worry.
  • It was fast, and especially in the duel, the “miss, miss, hit/damage, miss, hit/damage, etc” sequence was as fast as it should be, with no bizarre lookups.

That’s the point, really: everyone who plays any version of D&D knows the hit roll vs AC/damage roll paradigm. It’s basically in our blood. And with the relatively low number of HP in Old School games, using HP as Control Maximum is equally well understood.

The player was able to ask for things to do: “get in and take him down.” That was glossed over, but it could have been attempted as soon as the fight moved from “grabbed” to “grappled.” Make an attack roll, spend the CP to represent the effort of throwing him to the ground, and poof. He’s now prone (and presumably embarrassed) on the ground. Easier to hit, harder to hit you, and worse Dexterity-type saving throws.

I liked what I saw, and as the players and the GM get used to it, I can easily see adding some of the optional detail for more fun.

For what it’s worth: Dungeon Grappling is on sale until January 2, 2019!

Thursday is GURPSDay! It’s a good haul this morning, befitting the entry into the vast wasteland of productivity called the Christmas-New Year period. Read ’em all, check ’em out, and if you spot a GURPS blog in the wild, ping them and let them know they too can be on the list, so long as they, as Emmet would say, “follow the instructions.”

In personal Gaming Ballistic News: All of my RPG products are on sale until January 2. Whether as a gift, or for yourself, check ’em out. Additionally, for those who (gasp!) cross over into the lands of Dragon Heresy, I will be launching a Kickstarter tomorrow at some point to port Hall of Judgment over to the Dragon Heresy system. If it funds, I will certainly update the HoJ combat maps to the new style.

GURPSDay is in its fifth year – GURPSDay started in February 2013,  a year after I started Gaming Ballistic. Things have slowed down a bit, and I’ll be considering how to revitalize this weekly activity. I’d like to see an average of 100 posts here per week – one per blog, ish – so we’ll see what we can do to get creative juiced flowing.

The Dungeon Fantasy RPG, Powered by GURPSIf you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.

Continue reading “GURPSDay Summary Nov 30, 2018 – Dec 6, 2018”

Each year for a while now, Erik Tenkar hosts “The 12 Days of OSR Christmas.”

As The Mixed DM and others have noted that Dragon Heresy is “a 5e system with an OSR feel,” I figured I’d offer to give away six copies of Dragon Heresy as part of his event. The first give-away is today, with one to follow every other day from there.

OSR Christmas – Day Two

Just leave a comment on the thread and you might win something; and a copy of Dragon Heresy is part of the mix.

This was never really in doubt, because “not my first rodeo,” but I’ve got the go-ahead to launch at any time. Lost Hall 2e Kickstarter is go!

Thanks to good feedback from multiple parties, some of my original plans and offerings have changed. This includes

  • Additional reward tiers, including $1, $5, and a $650 level
  • Viking shields added to the lineup if you’re feeling bold
  • Shifting the order of the goals and the funding target: maps are now first at $1300, and ever-improving print options, up to and including a full-on hardcover offset print follow that initial goal
  • Estimates of number of backers to hit each goal have been provided (spoiler: 300 folks will take us the entire way to the highest stretch goal if they only do print copies; 228 Print+PDF backers. This completely neglects elite tier opt-ins.)
  • Did I mention viking shields? These are my best yet: quarter-sawn poplar, hide facing, backing, and edging, etc.

Check out the update:

Lost Hall of Tyr (2nd Edition) Kickstarter Preview

I suspect that I’ll spend tonight re-working the video I made for Hall of Judgment to highlight the differences between 1e and 2e as well as a quick overview of the adventure concept, and launch either Thursday or Friday.

Lost Hall of Tyr is coming to Dragon Heresy

In a few days, I’ll launch the Kickstarter for Lost Hall of Tyr (2nd Edition).

This is a somewhat unusual crowdfunding effort, in that there are really only two or three things I’m trying to do here. The order of the funding goals for the campaign changed while I was thinking about it, in order to maximize success and deliver the best product folks want.

  1. Upgrade the digital/stock asset combat maps with Glynn Seal’s stylistically great pen-and-ink drawings
  2. Upgrade from POD to high-quality digital printing
  3. A large-scale, softcover print run from an offset printer
  4. If possible, a large-scale hardcover print run so the books match the Dragon Heresy core book

In short, the purpose of the campaign is to make a spectacular print run, worthy of the Dragon Heresy Introductory Set‘s production values. And provide a companion module to sit on the shelf on stores next to the Dragon Heresy core book.

Why a Second Edition

Quite simply, the expansion of Lost Hall 1e into the Dungeon Fantasy RPG version “Hall of Judgment” made the book better in every way. Art. Maps. Setting details. The publication and distribution of Dragon Heresy meant that I had a great core book out there with no support. Lost Hall 1e made for a great convention scenario but not a great long-term campaign.

So I’m reformatting the new content for the 8.5×11″ form factor of Dragon Heresy, and revising it for the Dragon Heresy rules.

Got the Lost Hall PDF already?

If you have already purchased the Lost Hall of Tyr 1st Edition PDF, you’ll be getting a copy of the new edition for free. If you got it on DriveThru, you’ll likely get a link on DriveThru. If you bought it from my website, you’ll get a link from there, or an email.

This crowdfunding effort is only for the print copy. It’s going to be a great looking book, especially in hardcover. I’ve selected 105#/157gsm matte-coated art paper for the interior, and 2.5mm boards. The overall 112-page book will likely thus be about a half-inch thick, and will in all cases have either a lay-flat and smyth-sewn binding.

The book will also have a new cover – and a first-pass of it can be seen to the right. Juan wasn’t entirely happy with it, though, so it’ll be revised during the Kickstarter to make it even better.

June? Really?

I’m allowing lots of time in case we actually hit the stretch goals to do the maps and hit the offset print run. That’s really it. I hope to have it sooner than June, but Dragon Heresy took a long time to get done. The results were worth it, but they were time consuming.

This is the intended schedule. 
  • December 2018: Kickstarter campaign
  • January 2019: Funds settle, Backerkit phase; prelim PDF distribution for error proofing; new maps worked
  • Feb 2019: PDF finalization and print order submission; final PDF distribution
  • March-May 2019: Print overseas; transit to warehouse; fulfillment
  • June 2019: Delivery of hardcopy product to backers 

Retail and Bulk Order

The top tier is four copies each of Dragon Heresy and the new Lost Hall of Tyr. This is designed for stores, but thinking about it . . . if you want lots of them, you can have lots of them. I’m not closing this off from personal purchases: if you’re a store? Great. Please let me know! If you’re a person and you want to buy a bunch of them for whatever reason? Awesome.

Please Support Gaming Ballistic

I’ve got big plans for 2019, and Lost Hall 2e is the first of four products I hope to release supporting the Dragon Heresy line. Three of those four are being written right now, and two of them are from “not me,” which means other authors are stepping up to the plate. Support for the Dungeon Fantasy RPG will continue as well, with each adventure being available in two versions (not dual-statted), with an appropriate form factor for each line: 8×10 softcover for the Dungeon Fantasy RPG, and (ideally, with your support), 8.5×11 hardcover for Dragon Heresy.

Please help spread the word, let your local gaming stores know about Dragon Heresy and this Kickstarter, and with your help, 2019 is only the beginning.

The Kickstarter Preview is Now Live!