GURPSDay Feed

  • Patreon Special: Minion Enhancements
    As I began working on the combat scenes of Tall Tales of the Orochi Belt, I hit on the idea of expanding them from the drab rules of GURPS Action (though there is much to be said for their simplicity) in favor of the more intriguing options found in After the End and Dungeon Fantasy. I had touched on this already with the "Trademark moves"… Read more
    Source: Mailanka’s Musings Published on: 2020-02-22
  • Writing Update!
    So I just signed a contract with SJG to write another book. Hurrah!I can't say what, of course.I will say it's Dungeon Fantasy related, though. That should be obvious – I still have the inclination to write history-heavy books like GURPS Martial Arts or GURPS Low-Tech Companion 2 but nothing like the time. It's much easier to drawn on the game I play than the… Read more
    Source: Dungeon Fantastic Published on: 2020-02-21
  • Notes on Cold Shard Mountains
    Yesterday saw the publication of my latest GURPS thing, a setting/location/framework for dungeon crawling campaigns (buy it here early and often). The idea behind it is to ignore the dungeon fantasy mission statement. Do what, now? Well, let's review the introduction of GURPS Dungeon Fantasy 1: Adventurers, which sets out what DF is about: Fantasy is an engaging genre, bursting with wonder… Read more
    Source: Testsujin no Llama Published on: 2020-02-21
  • Gamemaster’s Guidepost: Paid Gamemastering
    The topic of gamemastering for pay came up in the GURPS Discord and I just had to jump in. First, I’ve done paid GMing in my past and it can be a great experience if you know what you’re doing. You need to be a good GM, capable of improvisation on the spot, willing to hash […] The post Gamemaster’s Guidepost: Paid Gamemastering appeared first on… Read more
    Source: Ravens N’ Pennies Published on: 2020-02-20 By Christopher R. Rice
  • GURPS Dungeon Fantasy: Cold Shard Mountains
    New GURPS DF Book!… Read more
    Source: Dungeon Fantastic Published on: 2020-02-20
  • Fighting in Rooms vs. Fighting in Hallways
    This may at some point grow into a larger discussion – perhaps a Melee Academy post (remember them?) or something of that sort.But for now, it's just a brief observation I'd like to make.In my younger days, especially running abstracted combat with systems like AD&D 1st edition, Rolemaster, and GURPS 1st edition using the mapless basic combat rules, combat generally took place in rooms.PCs moved… Read more
    Source: Dungeon Fantastic Published on: 2020-02-19
  • GURPS Swashbucklers: Sea Dogs, S1E06
    Command Crew of the Graceful Dame GM: Gigermann Artegal Spenser (Rigil Kent) Davino Palange (Andricus) John Hayden (Ronnke) Sir Randel Payne (CommJunkee) William Rogers (Herodian) Live Stream YouTube I-VI. Santo Domingo, Hispaniola. Thursday, January 11, 1725 Anno Domini Sir Randel wakes, alone in an unfamiliar bed somewhere and thoroughly naked. He finds his clothes on […]… Read more
    Source: Olympus RPG Group Published on: 2020-02-16 By Rigil Kent
  • Character Point Rewards Versus Speed of Play
    The intent of DF Whiterock was a "zero-to-hero" campaign, in the tradition of old D&D, where you start at first level and progress until you become super-powerful heroes (or, more likely, a total party kill).  This contrasts with the Dungeon Fantasy rules, where you start at 250 points, which is already pretty badass.To achieve the "first-level" feeling, I made the initial group of PCs start… Read more
    Source: DF Whiterock Published on: 2020-02-16
  • Sorting out the eternal question of “What’s Next?” for February 2020
    One of the great things about a megadungeon – and a limited sandbox play area – is that you can keep re-using what you make. Further, you can prep ahead so the game session can take various twists and turns but you're still ready.Still, Felltower is big, and there are a lot of options in front of the PCs. If I'm to be on top… Read more
    Source: Dungeon Fantastic Published on: 2020-02-16
  • Lets look at Illuminated
    The Illuminated advantage is an exotic one that lets its owner be aware and part of a secret conspiracy. It was part of GURPS Cabal, GURPS IOU, GURPS Voodoo and GURPS InNomine which are all essentially supernatural conspiracies. It was ported into Fourth Edition pretty much as is.If, however had it been built for Fourth from scratch what would it look like?I have tried building… Read more
    Source: Refplace Published on: 2020-02-15
  • Trick Monsters: the limited-shot foe
    Time for another installment in the occasional "Trick Monster" series of monsters.Some monsters have a limited-shot attack that is substantially better than normal. Their baseline attack might be strong enough, but their limited-shot attack will be much more powerful. Generally such an attack will have 1-5 uses. More than that and it's just an attack to be parsed out over a fight as needed. The… Read more
    Source: Dungeon Fantastic Published on: 2020-02-15
  • Power Frameworks in GURPS
    GURPS has a lot of advantages and things like enhancements and limitations to customize them to suit just about any need. However they can get very expensive, especially buying lots of them. To address this it uses what I call power frameworks (GURPS has no overarching term) which provide ways to have or use multiple related abilities with fewer points. This article describes them for… Read more
    Source: Refplace Published on: 2020-02-14
  • What’s the turnaround on DFRPG Companion 2?
    I'm a bit curious when I can expect my PDF, and my book.SJG postedt this Kickstarter update the other day:Dungeon Fantasy Companion 2 Has Arrived & Last Day to Complete Surveys!So, the physical books arrived 4 days back.The PDF must be done.The BackerKit Surveys are shut down.So . . . when can I expect my book?Who knows?I'm not a griper . . . but it… Read more
    Source: Dungeon Fantastic Published on: 2020-02-14
  • Another week in the life of GURPS
    This week is named Bea. The news:• I approved the art for the latest GURPS Dungeon Fantasy Setting volume, this one by Matt Riggsby. That should show up later this month.• Mostly, though, I continued to edit the Girl Genius Sourcebook and Roleplaying Game.• But I did find the time to approve a new proposal!… Read more
    Source: Dr. Kromm’s GURPS Livejournal Published on: 2020-02-14
  • Treasure: Staffs
    Treasure: Staffs This post contains all staffs (staves?), including the artifact staffs, from Dungeon Master's Guide for D&D 3.5 converted into GURPS. A staff is a long shaft of wood that stores several spells as alternative abilities. Unlike wands, which can contain a wide variety of spells, each staff is of a certain kind and holds specific spells. A staff uses the Staff, x0.35 form… Read more
    Source: Generic Universal Eggplant Published on: 2020-02-14
  • The Chronicles of Ceteri B-Team: Season 3, Session 2 – Guys and Dolls
    Dramatis Personae Amos M. Humiston (Played by Chris D): The Linguist, Librarian, and Leader (Temporary). He is the brains to the rest of the group’s brawn. Recently Amos has completed a double Masters in Library & Information Science Archives and History and has also managed to get a rather special job lined up, if he […] The post The Chronicles of Ceteri B-Team: Season 3,… Read more
    Source: Ravens N’ Pennies Published on: 2020-02-13 By Christopher R. Rice
  • Cheap Attacks – What makes an attack “Cheap”?
    I've been GMing GURPS for a long time. I've heard a lot of complaints about enemy abilities.I joke that the only time players consider an attack fair is when:- the enemy has to roll "to hit."- if the attack hits, the PC can roll an Active Defense of their choice.- if the defense fails, the PC should get a resistance roll, with all applicable bonuses… Read more
    Source: Dungeon Fantastic Published on: 2020-02-13
  • Triple Threat: Dybbuk
    The dybbuk of Jewish folklore is a cruel possessing spirit that is the soul of someone who has not gone on to its afterlife or who is refusing to be reincarnating. They typically haunt their families but this is not always the case. Ousting a dybbuk usually requires a rabi or holy person who effectively […] The post Triple Threat: Dybbuk appeared first on Ravens… Read more
    Source: Ravens N’ Pennies Published on: 2020-02-11 By Christopher R. Rice
  • The Chronicles of Ceteri B-Team: Season 3, Session 3 – Casting Out The Unclean
    Dramatis Personae Amos M. Humiston (Played by Chris D): The Linguist, Librarian, and Leader (Temporary). He is the brains to the rest of the group’s brawn. Recently Amos has completed a double Masters in Library & Information Science Archives and History and has also managed to get a rather special job lined up, if he […] The post The Chronicles of Ceteri B-Team: Season 3,… Read more
    Source: Ravens N’ Pennies Published on: 2020-02-11 By Christopher R. Rice
  • Ceteri game recap, Session 3 B-Team
    Session 3 B-Team Recap – Demons and Poltergeists, Oh My!This is one players and characters perspective of the session, to see the GMs recap go over to RavensNPennies This is a long recap, including some of Henry's inner thoughts.Last session Henry led the group to an old client and they found a cursed doll and went to research it.After leaving the Childress home, they headed to Amos's place… Read more
    Source: Refplace Published on: 2020-02-11
  • GURPS DF Session 127, Felltower 98 – Cone-Hatted Consortium
    Date: Sunday, February 9th, 2020Weather: Moderately cold, cloudy.Characters:Aldwyn Hale, human knight (278 points)Astrid Cook, human barbarian (250 points)Bruce "the Mild" McTavish, Jr., human barbarian (267 points)Crogar the Lucky, human barbarian (268 points)Gerald Tarrant, human necromancer (370 points)     5 Skeletons (~35 points)Ulf Sigurdson, human cleric (285 points)Wyatt Sorrell, human swashbuckler (286 points)The group gathered in town, mostly – Astrid roughed it outside of town. They gathered rumors… Read more
    Source: Dungeon Fantastic Published on: 2020-02-10
  • GURPS Swashbucklers: Sea Dogs, S1E05
    Command Crew of the Graceful Dame GM: Gigermann Artegal Spenser (Rigil Kent) Davino Palange (Andricus) John Hayden (Ronnke) William Rogers (Herodian) Live Stream YouTube I-V. Santo Domingo, Hispaniola. Wednesday, January 10, 1725 Anno Domini Having reached Santo Domingo at midnight, the crew of the Graceful Dames wait until the sun comes up before venturing to […]… Read more
    Source: Olympus RPG Group Published on: 2020-02-10 By Rigil Kent
  • GURPS DF Session 126, Felltower 97
    This is a summary of part II of DF Session 126. It was a split session as we'd wrapped up a long fight that stopped us mid-session weeks earlier. The PCs returned to town, time passed to the current, present day in game, and then we resumed.Galen was added as his player had been at the whole session, waiting out the re-start.We lost about 90… Read more
    Source: Dungeon Fantastic Published on: 2020-02-10
  • Felltower pre-summary
    Today the PCs . . . – choked a barbarian- delved deeply into Felltower- went down the second GFS- and fought a pitched battle against cone-hatted cultists, norkers, golden swordsmen, an iron spectre, and obsidian golems!It ended . . . heroically. Details tomorrow…. Read more
    Source: Dungeon Fantastic Published on: 2020-02-09
  • Monster: Gas Spore
    Monster: Gas Spore The gas spores are a very specialized form of a fungus that looks exactly like a beholder, but is full of explosive gas with toxic spores that can be harvested (if the gas spore is neutralized without triggering its explosion). No idea why it is listed as an illithid-related monster when it is clearly related to the beholders. In any case, I'll… Read more
    Source: Generic Universal Eggplant Published on: 2020-02-09
  • After Action Report: Tall Tales of the Orochi Belt, Session 1
    Part 1: IntroductionsOur session starts with the Calico, Xerxes' Tigershark-Class Assault Corvette. As Xerxes pilots it into Caliban, we get treated to a view of the mountainous planet below, the distant red sun, and the majestic and terrifying view of the Hammer of Caliban and the Orochi Liberation fleet docked with it.  I introduce his crew:Persia Purasinga, an Asrathi med student turned pirate (by accident!)…. Read more
    Source: Mailanka’s Musings Published on: 2020-02-09
  • DF Whiterock Session 84: The Causeway to Narborg
    Date:2020-02-08Weather:Cold, light snowPlayer Characters:Elias, Wood Elf Cleric, 406 pointsGarreth, Half-Orc Fighter, 466 pointsIbizaber (Demented Avenger), Human Thief, 466 pointsPolly (Kalzazz), Wood Elf Archer, 460 pointsSeépravir (Archon Shiva), High Elf Wizard, 471 pointsSignificant NPCs:Urgus Spellsmith, Dwarf Enchanter and CartographerAlrux, Dwarf armorerFindle Glimer, Gnome gemcutterVulgaris, Minyad druidStone Giant sentryLance Corporal Wolfrik, Duergar guardElweiss, Ghost squire4 Duergar guardsDestrachanUnknown number of Duergar arbalistsThe PCs returned to Cillamar with the rescued enchanter Urgus… Read more
    Source: DF Whiterock Published on: 2020-02-08
  • GURPS Swashbucklers: Sea Dogs, S1E04
    Command Crew of the Graceful Dame GM: Gigermann Artegal Spenser (Rigil Kent) Davino Palange (Andricus) John Hayden (Ronnke) Sir Randel Payne (CommJunkee) William Rogers (Herodian) Live Stream YouTube I-IV. Île-à-Vache, Haiti. Saturday, January 6, 1725 Anno Domini The cutter, Rumjack, has arrived and it approaches, gun ports open. Recognizing that they are in no position […]… Read more
    Source: Olympus RPG Group Published on: 2020-02-08 By Rigil Kent
  • Monster: Phycomid
    Monster: Phycomid The phycomid is a yet another fungal monster from the old D&D edition with a yet another variant of spore infection. To be honest, they look fine, I like them. Phycomid [Monster Manual II (1983)] -80 points Attribute Modifiers: ST-2 [-20]; IQ-8 [-160]; HT+1 [10]. Secondary Characteristic Modifiers: Will+6 [30]; Per+8 [40]; Basic Move -3 [-15]. Advantages: Doesn’t… Read more
    Source: Generic Universal Eggplant Published on: 2020-02-08
  • Library Access in GURPS
    Over on the SJG GURPS forum there is a thread about buying a Library as an advantage.Like anything in GURPS there are multiple ways to build something, each with their own trade-offs.Unusual Background TypeThis assumes libraries are in the setting and accessible to those meeting qualifications.Public Library card: This is a feature as anyone can get one, though these libraries will be limited. FeatureUniversity Library:… Read more
    Source: Refplace Published on: 2020-02-07
  • Questions I need Equipment Descriptions to Answer
    When I have equipment, I really need to know some things:How big is it?I need dimensions. Length, Width, Height. Diameter if it's circular.I need to know how much internal space there is for holding things, too. Volume, yes, but dimensions, too. "Holds 6 cubic feet" is great, but It's easier for me if it's 3 x 2 x 1 so I can say no when… Read more
    Source: Dungeon Fantastic Published on: 2020-02-07
  • Monster: Basidirond
    Monster: Basidirond The basidirond is another fungal monster that can either release a line of toxic spores or a cloud of hallucinogenic spores. Fun. I've used those in Pathfinder, if I recall things correctly. Basidirond [Monster Manual II (1983)] 78 points Attribute Modifiers: ST+5 (No Fine Manipulators, -40%; Size Modifier, -10%) [25]; DX+1 (No Fine Manipulators, -40%) [12]; IQ-8 [… Read more
    Source: Generic Universal Eggplant Published on: 2020-02-07
  • The Chronicles of Ceteri C-Team: Season 3, Session 1 – When Things Explode
    Dramatis Personae Charles Malone (played by Will M.): TBA. Tagline: “TBA.” David A. Marshall (played by Scott R.): TBA. Tagline: “TBA.” Leo Brienza (played by Emily S.): A werewolf private investigator. Leo has a fondness for Twinkies and is a disappointment to his family. Tagline: “TBA.” Ranulf Graeme (played by Chris D.): Ranulf is a man that introduces […] The post The Chronicles of Ceteri C-Team: Season 3,… Read more
    Source: Ravens N’ Pennies Published on: 2020-02-06 By Christopher R. Rice
  • Lanyards in DF II: The Ruling
    After some thought about Lanyards and the discussion that followed, I decided on a pair of rules for lanyards.A loose lanyarded weapon is -4 to the limb involved and -1 to other rolls (including defenses with the non-affected limb or whole body.) Size doesn't matter for simplicity.A weapon can be lanyarded to the upper body; this causes a -1 to the rolls listed above, and… Read more
    Source: Dungeon Fantastic Published on: 2020-02-06
  • Monster: Ascomoid
    Monster: Ascomoid The ascomoid is a rolling spherical fungus that launches deadly spores. Some old D&D monsters, like this one, are weird, but interesting and charming in a peculiar way. Ascomoid [Monster Manual II (1983)] 90 points Attribute Modifiers: ST+30 (No Fine Manipulators, -40%; Size Modifier, -40%) [60]; DX+1 (No Fine Manipulators, -40%) [12]; IQ-8 [-160]; HT+3 [30]…. Read more
    Source: Generic Universal Eggplant Published on: 2020-02-06
  • Boil and Bubble: Fire Elementalism Ritual Path Magic Style
    A new magical style for ritual path magic mages. This style is a look at what a fire elementalist might look like using GURPS Thaumatology: Ritual Path Magic. That book as well as Pyramid #3/66: The Laws of Magic and Boil and Bubble: Fire Ritual Path Magic Spells I and II are required to get […] The post Boil and Bubble: Fire Elementalism Ritual Path… Read more
    Source: Ravens N’ Pennies Published on: 2020-02-05 By Christopher R. Rice
  • Gamemaster’s Guidepost: Gamemastering High Point Totals
    In GURPS dealing with high-point total PCs is a matter of finesse, not math. A character’s effectiveness in different situations can be radically different depending on what a given character has purchased with them. . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content […] The post Gamemaster’s Guidepost: Gamemastering High Point Totals appeared… Read more
    Source: Ravens N’ Pennies Published on: 2020-02-05 By Christopher R. Rice
  • Hazards: Extra Fungi and Flux Slime
    Hazards: Extra Fungi and Flux Slime This post will detail two fungi that are somehow illithid-related and do not have any statblocks, and the flux slime from the Epic Level Handbook. Just because. The descriptions are taken straight from the d20 SRD and ENWorld's Creature Catalog (when it still existed; I am lucky to have saved everything that was there on my hard drive years ago)… Read more
    Source: Generic Universal Eggplant Published on: 2020-02-05
  • DFRPG Companion 2 – BackerKit
    The BackerKit surveys for the DFRPG Companion 2 book is out. It ended up costing me $26 – $20 pledged, $6 shipping.I'm curious to see how fast I'll get the PDF. The books will need to get printed, but for the PDF I'm not sure how long they'll need to wait. I expect it's ready to go now. I don't actually expect to see it… Read more
    Source: Dungeon Fantastic Published on: 2020-02-04
  • Ceteri-B Team Henry Joins the Team 1/27/2020
    So we had our first session with my character this Monday, this is my recap and description. These posts are meant to share some of the experiences possible in GURPS that IMO no other RPG system can fully provide. This is a game session notes from one players perspective – for more details see the gamemasters recaps.BackgroundHenry H. Norris is a young (very young! at… Read more
    Source: Refplace Published on: 2020-02-04
  • The Chronicles of Ceteri B-Team: Season 3, Session 1 – Don’t Come a Knocking
    Dramatis Personae Amos M. Humiston (Played by Chris D): The Linguist, Librarian, and Leader (Temporary). He is the brains to the rest of the group’s brawn. Recently Amos has completed a double Masters in Library & Information Science Archives and History and has also managed to get a rather special job lined up, if he […] The post The Chronicles of Ceteri B-Team: Season 3,… Read more
    Source: Ravens N’ Pennies Published on: 2020-02-04 By Christopher R. Rice
  • Monster: Scum Creeper
    Monster: Scum Creeper The scum creeper is a blind large slug that likes to attach to the victim's face and gnaw on it. I believe that they should be encountered in large numbers to pose danger. Scum Creeper [Monster Manual II (1983)] -294 points Attribute Modifiers: ST-7 [-70]; IQ-8 [-160]. Secondary Characteristic Modifiers: SM-4; Will+7 [35]; Per+8 [40]; Basic Move -3 [-15]…. Read more
    Source: Generic Universal Eggplant Published on: 2020-02-04
  • Evil Doll
    Session 2 B-Team Recap – The Evil DollThis s one players perspective of the session, to see the GMs recap go over to RavensNPenniesLast session Henry met the group and they retrieved a cursed ring from his client. That night Henry had a dream and an old client he had did some body guarding for awhile back appeared to have a cursed doll in the… Read more
    Source: Refplace Published on: 2020-02-04
  • Monster: Slithering Tracker
    Monster: Slithering Tracker Another ooze variant, but this time a bit more interesting. The slithering tracker stalks its prey until it is asleep or immobilized, then paralyzes it with its secretions and drains the body of plasma.    Slithering Tracker [Monster Manual 1e (1977)] 21 points Attribute Modifiers: ST-10 [-100]; DX-2 [-40]; IQ-10 [-200]; HT+2 [20]. Secondary Characteristic… Read more
    Source: Generic Universal Eggplant Published on: 2020-02-03
  • The Heroes of the Tall Tales of the Orochi Belt
    So, it's been awhile since I talked about it, as I had to postpone it, but the Playtest for the Psi-Wars vehicular combat system, the Tall Tales of the Orochi Belt, is go.I had intended to give each PC their own post, but I didn't get enough full background stories to do that, and I only have the art for a single character, so I'm… Read more
    Source: Mailanka’s Musings Published on: 2020-02-03
  • GURPS Random Stats. Roll 12d6.
    Step 1: Roll 12d6. Step 2: Assign the 12 d6s to the 12 Attributes and Secondary Characteristics. Attributes (4): ST, DX, IQ, HT 1, 8 2-3, 9 4-5, 10 6, 11. Secondary Characteristics (8): Hit Points, Lifting Strength, Striking Strength, Speed, Move, Per, Will, Fatigue Points, 1, -1 to a Secondary Characteristic or -0.25 for Speed. 2-3, -0 4-5, +1 to a Secondary Characteristic  or 0.25… Read more
    Source: Game in the Brain Published on: 2020-02-02
  • DF Campaign Training Costs
     I use training expenses in my Dungeon Fantasy campaign, but my rules are different than those suggested of p.93 of DFRPG Exploits.  Taking the suggested cost of $40 per point as the starting guideline for training costs, I came up with a sliding scale. I charge to improve known skills/traits more than one level between adventures. This also goes for primary attributes and secondary characteristics,… Read more
    Source: After the Ogre Published on: 2020-02-02
  • Dungeon Fantasy Nordlond #5: “Passing Scenery”
    This session, we were down one regular player, but made up for it by including another one of the kids. Spoiler Warning: We’re working our way through Hall of Judgement, the first adventure set in Nordlond, Gaming Ballistic‘s Norse-themed campaign setting. If you might find yourself playing this adventure, beware spoilers! Our new player chose […]… Read more
    Source: Don’t Forget Your Boots Published on: 2020-02-02 By mshrm
  • Felltower, Wizard Eye, Exploration, and XP
    The PCs exploring Felltower fairly routinely include wizards with the spell Wizard Eye. I noted in a previous game summary that I don't count exploration via Wizard Eye to be worth XP.This is why.Wizard Eye doesn't involve any risk. Risk of detection of a nearby wizard, yes. But of where that wizard is, no. Of setting off traps meant to kill, main, or annoy delvers,… Read more
    Source: Dungeon Fantastic Published on: 2020-02-02
  • Monster: Mustard Jelly
    Monster: Mustard Jelly A variant of the ochre jelly that loses its ability to cling to walls, but gains electricity resistance, magic resistance, and a poisonous aura. Mustard Jelly [Monster Manual 1e (1977)] -86 points Attribute Modifiers: ST-10 [-100]; DX-2 [-40]; IQ-10 [-200]; HT+2 [20]. Secondary Characteristic Modifiers: SM+2; HP+25 (Size Modifier, -20%) [40]; Per+10 [50]; Basic… Read more
    Source: Generic Universal Eggplant Published on: 2020-02-02