GURPSDay Feed

  • Confessions of Childerbert Ingoberger – Session 66
     The following account is by Bert; an IC summary of the last session. I give +1 character point (XP) for those players who submit a summary for me to post here on the blog. This session was played 2020/05/28. The usual disclaimer about the intelligibility of Bert's regional accent applies.— So’s, woi all returned to the keep, again.  Miaoee tail were all a swish an’ ‘er eyes sparkled an’… Read more
    Source: After the Ogre Published on: 2020-06-02
  • Felltower Rulings to Remember
    Here is a collection of random rulings we've made in our GURPS DF / DFRPG Felltower campaign. Some of these might actually be the rules as intended, some are not, some are just how we like to have things run for this specific game. Use this as a rules reference at your own risk; it's really for myself and my players to look at when… Read more
    Source: Dungeon Fantastic Published on: 2020-06-02
  • Into the Labyrinth: the Nerlochs and the God Below
    Not every creature of the Labyrinth is Skairosian in origin. Other things have invaded the winding tunnels beneath the surfaces of Labyrinthine Worlds.  They might be elder things from beyond space and time, or they might be the corruptions twisted by the influence of Broken Communion.The Nerlochs are one such race that lurks in the Labyrinth, coming out of the tunnels for furtive raids to… Read more
    Source: Mailanka’s Musings Published on: 2020-06-01
  • Sarge Gets Paid! (Or, how the ground rules change the product)
    We’ve had Sarge’s second session, finished the quest, and made it home safe with all the loot… without having to carry that improvised loot sack very far at all. We scrounged up a wheelbarrow. The bard turned the disposable loot into coin, we shared it out without much trouble, and Sarge went shopping. There is […]… Read more
    Source: Don’t Forget Your Boots Published on: 2020-06-01 By mshrm
  • GURPS DF Session 134, Felltower 104 – Lost City 12 – the Dark Temple
    Actual Date: May 31st, 2020Game Dates: May 31st-June 1st, 2020Weather: Cool and cloudy near Felltower, raining and hot in the Lost City of D'AboCharacters:Aldwyn Hale, human knight (287 points)     Varmus the Hanged, human apprentice wizard (145 points)"Mild Bruce" McTavish, Jr., human barbarian (267 points)Crogar, human barbarian (294 points)Galen Longtread, human scout (456 points)Gerald Tarrant, human necromancer (374 points)     2 Skeletons (~35 points)     Skull spiritHayden the Ebon Page, human… Read more
    Source: Dungeon Fantastic Published on: 2020-06-01
  • Ultra-Tech: Vortex Ring Projector Design System
    Ultra-Tech: Vortex Ring Projector Design System One of my friends is planning to host a sci-fi game, so he asked me to write something about vortex ring projectors. VRPs don't seem very popular, even Google only links to two threads on the SJGames forums. However, the concept fascinated me. I treid looking into 3e Ultra-Tech books, but found nothing. Apparently, VRPs appeared in the fourth… Read more
    Source: Generic Universal Eggplant Published on: 2020-06-01
  • End of May report
    Oops! It’s already June 1st. My GURPS/Fate game was pushed back from Saturday to Sunday this weekend, so I ended up forgetting to write this post yesterday. Of course, there are other things going on right now. Like, a lot. And I’m tired of people acting like this is a political issue too. You know what … End of May report Read More »… Read more
    Source: GreysonWHY Published on: 2020-06-01 By greysonwhy
  • GURPS DF Session 132, Felltower 102 – Lost City 10 Part II
    Actual Date: Sunday, May 3rd, 2020Game Date: Monday April 20th, 2020Weather: Cool and cloudy near Felltower, sweltering and rainy in the Lost City of D'AboCharacters:Aldwyn Hale, human knight (297 points)     Varmus the Hanged, human apprentice wizard (145 points)"Mild Bruce" McTavish, Jr., human barbarian (267 points)Crogar, human barbarian (294 points)Galen Longtread, human scout (431 points)Gerald Tarrant, human necromancer (374 points)     2 Skeletons (~35 points)Hayden the Ebon Page, human… Read more
    Source: Dungeon Fantastic Published on: 2020-06-01
  • Ultra-Tech Guns: Gun Weight
    Alright, so I've looked pretty closely at damage.  Today, I wanted to look at weights, as I'm pretty sure those are pretty easily determined also with Vehicles.  Let's see, shall we?  Once again, we'll take a look at several Ultra-Tech guns and see if the Vehicles gun design system gets them close to correct.  Once again, I'll note the formula, which isB^2 * L *… Read more
    Source: Mailanka’s Musings Published on: 2020-06-01
  • Felltower / Lost City Pre-Summary
    Part I of a multi-part delve today as the PCs are stuck in a combat.they:- brought along a new companion, a Holy Warrior of most flamboyant mien (a returning player),- summoned up Rangol Grot's spirit and played 28 questions with him,- read the prophecy in the Lost City,- went out at night in the city to try to meet the ghostly princess, and did so,-… Read more
    Source: Dungeon Fantastic Published on: 2020-05-31
  • DF Khoramandu Sea, Session 66 – Caves of Chaos, part 20
     Due to the coronavirus lockdown, we once again played remotely using Hangouts. I don't use a VTT; when I need to show the battlefield, I use paper maps and minis, and point a webcam at the table.Session Date: Thursday 28 May 2020Party roster:Miao Miao, cat-folk swashbuckler, 391 points (PC)- Jenkins, human servant, 186 points (NPC Ally)- Brother Warian, human monk (initiate), 177 points (NPC Ally)-… Read more
    Source: After the Ogre Published on: 2020-05-31
  • Alternative Dungeon Fantasy Reward Rystems
    Illustration by Kyle Fewell. For a lot of players, a big part of the fun of playing in the Dungeon Fantasy genre comes from the rewards their characters acquire in play. And these in turn fall into two main categories: treasure and experience. In GURPS, “experience” means Character Points, which are usually obtained for successfully completing adventure goals and can be directly used to improve… Read more
    Source: Octopus Carnival Published on: 2020-05-31
  • The Call of Pulp Cinematics
    There’s an inherent tension in my tastes when it comes to adventure gaming. On the one hand, I am drawn to stories of high adventure and pulp action. My favourite novels are high-paced tales of action heroism and somewhat ridiculous feats of James Bond-like derring-do. On the other hand, I tend to gravitate towards low-powered … Continue reading The Call of Pulp Cinematics… Read more
    Source: The Roleplay Rescue Blog Published on: 2020-05-31 By Che Webster
  • Lens/Monster: Spellstitched Creature/Spellstitched Ghast
    Lens/Monster: Spellstitched Creature/Spellstitched GhastSpellstitched creatures are undead creatures made resistant to non-magical damage with some enchantment. They also possess limited spellcasting abilities. Here we have the lens, the example monster, and the Sorcery spell to create such creatures.In other news, the new Blogger interface is even more awful than before. While in the past fixing… Read more
    Source: Generic Universal Eggplant Published on: 2020-05-31
  • The Skairosian Bestiary Revisited: Shadow Serpents
    Along with the Glance Hound, this one didn't get many comments and I suppose that's fair.  What I wanted here was a third critter and I found the phase serpent in DF and it seemed like a nice bit of inspiration that I borrowed.  Originally, the Skairosian hound had a hallucinatory venom, but I just moved it over to the Shadow Serpent and gave it… Read more
    Source: Mailanka’s Musings Published on: 2020-05-30
  • How to: Sorcerous Communions
    How to: Sorcerous Communions Have you ever missed casting spells ceremonially with GURPS Magic? Have you ever looked at the three-digit sorcery spell and thought that such a spell would be impossible to cast in an actual game? Have you even played Dominions 5 and wondered how to make communions in GURPS? Apparently, there is a way to accomplish that. Combining Powers (GURPS Powers, pp…. Read more
    Source: Generic Universal Eggplant Published on: 2020-05-30
  • The Skairosian Bestiary Revisited: the Glance Hound
    To me, the Glance Hound is the Skairosian Monster.  It's inspired by the original "Devil of Perspehone," and is probably closest to my first idea of what was in the labyrinth. Thus, it had to stay.I've not really buffed the lethality much.  All I've really done is play-up their multi-dimensional nature as justification for increasing their armor divisor to 10.  This means that they still… Read more
    Source: Mailanka’s Musings Published on: 2020-05-29
  • Thoughts on Holy Warriors
    I'm supposed to be prepping for game at the moment. But a couple people mentioned Holy Warriors on our game email chain, and I had some thoughts having seen a few made – and made a few myself.Here are the notes I wrote, plus some general tips.- you can "specialize" in both Undead and Demons, but I'd pick one or the other and emphasize that…. Read more
    Source: Dungeon Fantastic Published on: 2020-05-29
  • Confessions of Childerbert Ingoberger – Session 65
     The following is an IC summary written by Childerbert's player. This the last of the backlog; this session was played 2020/05/21. The usual disclaimer about the intelligibility of Bert's regional accent applies. As usual, I am giving +1 character point (XP) for those players who submit a summary for me to post here on the blog.— So, woi made our way out of the Evil Cave, me chunterin’ under me… Read more
    Source: After the Ogre Published on: 2020-05-29
  • Monster: Li Lung (Earth Dragon)
    Monster: Li Lung (Earth Dragon) Li lungs probably are the weirdest looking dragons ever, looking more like a cross between a lammasu and a peacock. Li Lung (Earth Dragon) [Oriental Adventures, page 156] 999 points Attribute Modifiers: ST+65 (Size Modifier, -50%) [325]; IQ+2 [40]; HT+4 [40]. Secondary Characteristic Modifiers: SM+5; Will+2 [10]; Per+2 [10]; FP+4 [12]; Basic Move +1 [5]… Read more
    Source: Generic Universal Eggplant Published on: 2020-05-29
  • The Skairosian Bestiary Revisted: the Faceless Kine
    "I think most powerful foes should be at the very minimum right frightening to even the very tough end of starting scrubs" -KalzazzSo, my previous version of the Skairosian Bestiary elicited some criticism as being too tame.  This bruised my ego a bit, but I think a lot of good came out of it, including yesterday's post which gave me some much needed perspective.  I… Read more
    Source: Mailanka’s Musings Published on: 2020-05-28
  • What I’ve Been Up To
    In the unlikely event that someone is curious about what I've been up to relative to GURPS writing:I've got something DF-ish wending its way through the process, now apparently in final production. I've given thumbs up to the art and had to revise the cartography based on some of the conditions of production and publication.I've got an historical which is likewise through the process and… Read more
    Source: Testsujin no Llama Published on: 2020-05-28
  • Confessions of Childerbert Ingoberger – Sessions 62 thru 64
     The following is an IC summary written by Childerbert's player. The massive fight took over 2 sessions, and remainder of the time was dealing with the fallout. The usual disclaimer about the intelligibility of Bert's regional accent applies. As usual, I am giving +1 character point (XP) for those players that submit a summary for me to post here on the blog.— So, woi goes charging in to this sanctum,… Read more
    Source: After the Ogre Published on: 2020-05-28
  • Arena: Troll Hunter vs. Gnoll Band
    Arena: Troll Hunter vs. Gnoll Band In this installment of the arena, we decided to try a "one versus many" scenario – a troll hunter versus a band of two gnoll warriors and two gnoll slave-takers (marked with purple dots on the map).  Second 1 Troll Hunter: We assumed that both parties arrived to the arena ready, so the troll has his SM+1 javelin ready. He throws it… Read more
    Source: Generic Universal Eggplant Published on: 2020-05-28
  • Revised GURPS Magic: Great Haste (take 2)
    Great Haste is a source of a lot of talk in my games. It's very, very effective for its cost. You can use it to multiply the effects of your own spellcasting, too. Wizards usually cast it on themselves first, then use the sped-up casting to speed up fighter-types.It's such an effective spell that it's basically impossible to make a wizard without it. You can… Read more
    Source: Dungeon Fantastic Published on: 2020-05-28
  • What Makes a Good (Ultra-Tech) Monster
    After my last post on the Skairosian bestiary, some commenters questioned whether they were "enough" of a threat.  That's a fair question.  I'll be honest, I mostly focused on the themes (Cattle, Guard Dog, Alien Monstrosity, Source of Weird Visions) than I did on specifically making them great encounters, though I did try.  Perhaps I can do better? But if I'm going to do better,… Read more
    Source: Mailanka’s Musings Published on: 2020-05-27
  • DF Whiterock Session 96: Koborth
    Date:2020-05-22Weather:Cool, session entirely undergroundPlayer Characters:Elias (Wiggles), Wood Elf Cleric, 431 pointsGarreth (Zuljita), Half-Orc Fighter, 490 pointsIbizaber (Demented Avenger), Human Thief, 490 pointsPolly (Kalzazz), Wood Elf Archer, 484 pointsSeépravir (Archon Shiva), High Elf Wizard, 494 pointsSignificant NPCs:Rolf, Possessed Human Cultist7 Duergar GuardsArmored OwlbearKoborth, Skeleton WarriorThe PCs resumed their exploration, still in the duergar fortress of Narborg, after having taken out another guard post.  There was some discussion… Read more
    Source: DF Whiterock Published on: 2020-05-27
  • Next DF Session Tomorrow
     Next DF session is tomorrow evening. I expect the party to return to the cave of the evil cult, as that was their stated intent. I think it's fair to say that they've got most of the loot from the cultists. It was a good haul (I'll post the list once they've identified/sold it). I won't say all the best loot is gone, but not all… Read more
    Source: After the Ogre Published on: 2020-05-27
  • Monsters/Racial Templates: Apes and Monkeys
    Monsters/Racial Templates: Apes and Monkeys I've decided to convet some monsters and races from D&D and Pathfinder unified by a common theme – they are all simian-like. I combed through the books and found a surprisingly high number of them, but probably missed some too. I omitted unique beings, such as Demogorgon, General Monkey, and Monkey (Greater Spirit). First, we have four proper… Read more
    Source: Generic Universal Eggplant Published on: 2020-05-27
  • GURPS 101: Melee combat types and how they interact
    Sometimes it helps seeing things in a different way. Today we'll take a look chapter 11 of the Basic Set, Combat, specifically at Melee Combat.In GURPS 101 I try to explain general GURPS concepts, hopefully clearing confusion along the way.After reading the chapter, you'll notice a few terms are used through it: Melee Attacks, Unarmed Attacks and Grappling. Now, taken at face value, these are all… Read more
    Source: Three Smoking Dice Published on: 2020-05-27
  • Into the Labyrinth: the Skairosian Bestiary
    In addition to time shades, we need an expanded set of animalistic creatures to haunt the Labyrinth.  This takes the previous version of the "Devils of Persephone as space monsters" and expands them to four related entries, allowing greater variety in what characters might encounter, and adding some flavor to the labyrinth.These creatures are all part of the path of the "Other" and fairly good… Read more
    Source: Mailanka’s Musings Published on: 2020-05-27
  • Confessions of Childerbert Ingoberger – Session 61
     The following is an IC summary written by Childerbert's player. The usual disclaimer about the intelligibility of Bert's regional accent applies. As usual, I am giving +1 character point (XP) for those players that submit a summary for me to post here on the blog.— So, well, woi got back to the Keep.  Ol’ Darvin set off on’s witterings about lore and stuff again: ‘im wi’ all ‘is book larnin’… Read more
    Source: After the Ogre Published on: 2020-05-26
  • Nordlond Sagas adventure books en route!
    I received word from the shipping company that the books should be dropped off at my house tomorrow around lunchtime. Hopefully the forecast will remain accurate (hah ha HA HAH HA!!!) and it will not rain. Regardless, this means I can start getting the USA physical orders shipped out right away. The post Nordlond Sagas adventure books en route! appeared first on Gaming Ballistic…. Read more
    Source: Gaming Ballistic Published on: 2020-05-26 By gamingballistic
  • Monster: Tatalla
    Monster: Tatalla Tatalla, whose name means "the eye", are malicious little creatures often employed as spies or assassins by larger creatures. Tatalla reside only in urban areas, where their services are often desired, and where they are never far from vermin to aid them in their tasks. Tatalla are scavengers, living off the remains of society. They steal what they need and give nothing back… Read more
    Source: Generic Universal Eggplant Published on: 2020-05-26
  • More Shield HP Calculations
    Basic Set: Characters p. 287 gives some extraordinarily high DR and HP for shields. The numbers are identical to 3e's one-shot breakage number (which becomes DR here) and overall HP.Low-Tech has new, different shields with standardized DR (2 for flimsy ones, 4 otherwise) and HP based on their weight.What if we apply the rules for Damage to Objects to Basic Set-weight shields?Light Shield 2 lbs…. Read more
    Source: Dungeon Fantastic Published on: 2020-05-26
  • DF Monster: Demon of Old
    As I have said before, there are several Dungeon Fantasy critters for which no official cardboard mini exists, and for which I can't find a reasonable alternative (previously: Eye of Death; Crushroom). This time I needed a "Demon of Old" (either DFRPG Monsters book, or GURPS DF Monsters 1). Sure, plenty of RPGs have demons, and plenty of companies do cardstock or printable minis of demons. However none… Read more
    Source: After the Ogre Published on: 2020-05-26
  • GURPS Alternate Star Wars session 15
    Summary The guardian droid opened the battle by disabling Morr and Shen with a strobe grenade, but met an embarrassing end after it crippled its own leg through a critically failed defense and then critically failed a resistance roll not… Continue reading →… Read more
    Source: Lair of the Chaotic GM Published on: 2020-05-26 By chaoticgm
  • Ten Thousand Jade Petals B-Team: Season 1, Session 2 – A Dark Wanderer
    Dramatis Personae An Rang (Played by Chris D): TBA  Tagline: “TBA.” Gushou Miren (played by Rory F.): Chains of lightning, drums like thunder, refreshing as a gentle rain, swift like the wind, bring on the Storm! Tagline: “My chain goes Snap, Crackle, Pop!” Shen Feng (played by Christian G.): This white haired warrior’s calm hides […] The post Ten Thousand Jade Petals B-Team: Season 1,… Read more
    Source: Ravens N’ Pennies Published on: 2020-05-26 By Christopher R. Rice
  • Custom GURPS Token Hex for VTTs
    I’ve been fiddling a bit with Roll20 as well as Fantasy Grounds lately, and one of the things I miss in Roll20 is the ability to have a facing arrow that rotates independently of a token. I still don’t believe […]… Read more
    Source: Game Geekery Published on: 2020-05-25 By Mook
  • Hurt myself a bit during this build
    b121 Removed some obsolete code. In #Choice and #ChoiceList handling, I made updates last year to improve type checking, and while doing that also changed the type of collection being used during the processing of the various lists. That change used a new collection that, it turns out, didn’t properly handle being used without also […]… Read more
    Source: Armin’s GCA 5 Blog Published on: 2020-05-25 By Armin
  • How to: Negative Energy Affinity
    How to: Negative Energy Affinity D&D has two damage types that are quite special – positive energy and negative energy. Positive energy heals living beings and harms the undead, while negative energy heals the undead and harms living beings. What are some ways of doing that in GURPS? Option 1: Positive/negative energy damage type is a property of the ability. Thus, we create a Channel… Read more
    Source: Generic Universal Eggplant Published on: 2020-05-25
  • Confessions of Childerbert Ingoberger – Session 60
     The following is an IC summary written by Childerbert's player. The usual disclaimer about the intelligibility of Bert's regional accent applies. As usual, I am giving +1 CP for those players that submit a summary for me to post here on the blog.— Where wuz Oi? Aye: Miaow’d run through this knickermancer, an’ there wuz Oi, drinking wine wi’ t’other, an’ as we did, Oi ‘eard the most ‘riffic sounds… Read more
    Source: After the Ogre Published on: 2020-05-25
  • Memorial Day Link Post – Mostly Wargames
    Some random links to enjoy on Memorial Day!- Ditch the Stash – dropping stuff in DF. Generally, I agree – dropping stuff is not always a free action. Actually, most free actions shouldn't be.Now, onto the wargaming!- A Bridge Too Far. This guy is playing Holland '44 – Operation Market Garden. Oh man, that looks fun. There was a double-blind game on Market-Garden back in… Read more
    Source: Dungeon Fantastic Published on: 2020-05-25
  • Ultra-Tech Gun Damage Revisited
    Yes, I'm still working on other things.  This won't become the Ultra-Tech Gun Blog (I leave that to better men). But yesterday's post created quite a stir, and I wanted to record some thoughts and some links.First, this. Evidently not all of Pulver's errata made it into Ultra-Tech Revised, or at least the version I have, which is a shame.  But I find it more… Read more
    Source: Mailanka’s Musings Published on: 2020-05-24
  • DF Khoramandu Sea – Off-Template Training
    Peter over at Dungeon Fantastic just posted about DF Felltower Allowable Off-Template Advantages for his campaign. By some strange synchronicity, I had been thinking about the same thing today. I messaged my players directly, but I am posting here for completeness.—This is originally written with my players in mind, most of whom did not have prior GURPS experience (TL; DR: Professional Lenses).See also my previous post on… Read more
    Source: After the Ogre Published on: 2020-05-24
  • Confessions of Childerbert Ingoberger – Session 59
     The following is an IC summary written by Bert's player. The usual disclaimer about the intelligibility of Childerbert's regional accent applies; blame his player, not me 🙂 As usual, I am giving +1 CP for those players that submit a summary for me to post here on the blog.— So, arfter the slaughter underground wi’ th’obbnobs, Oi went back to the inn, and set meesel’ to thinking… Read more
    Source: After the Ogre Published on: 2020-05-24
  • Ditch the Stash!
    It wasn’t always so, but these days, my players display a strong aversion to encumbrance. Orvynth, the party’s new Knight, is riding the breakpoint: with their backpack, they’re at Light, but without it, they’re unencumbered. The plan, I’m told, is to leave the backpack behind when it’s time for action. Last session, before they entered […]… Read more
    Source: Don’t Forget Your Boots Published on: 2020-05-24 By mshrm
  • Treasure: Epic Rings
    Treasure: Epic Rings This post concludes the conversion of magic items from the Epic Level Handbook for D&D 3.0. Finally.    Ring of Acid Immunity Ring of Acid Immunity – as an enchanted item (using Sorcery) This reddish iron ring continually protects the wearer from damage from acid. The wearer and all his gear gain DR 30 against acid, including ingested acid and effects that bypass… Read more
    Source: Generic Universal Eggplant Published on: 2020-05-24
  • DF Felltower Allowable Off-Template Advantages
    This is an attempt to make a list of what "off-template" advantages are allowed purchases in DF Felltower.I get a lot of requests for off-template advantages. Lifting ST is the most popular request, but it's followed frequently by Fit, Enhanced defenses, "Strong Will" – a 3e-ism, and Fearlessness.I've gotten occasional questions about stat limits – if your template doesn't list a bonus to a given… Read more
    Source: Dungeon Fantastic Published on: 2020-05-24
  • GURPS DF Sessions 57 thru 65 – Caves of Chaos, parts 11 thru 19
    In the words of Inigo Montoya: "Let me explain. No, there is too much. Let me sum up."  Over several weekly sessions of play (a few days in-game time) the party: attacked the evil cult; destroyed many of their zombie and skeleton minions; looted gems from a throne; fought and interrogated some cultists; encountered the gorgon and retreated; came back the next day; smashed up the… Read more
    Source: After the Ogre Published on: 2020-05-23