You say it’s your GURPSDay! It’s my GURPSDay too! You say it’s your GURPSDay, happy GURPSDay to you!

Without further ado, here’s the pull for this week.

We’re currently drawing content from 95 blogs. We added two to the rolls: n-Body Politics by kreios, and Daydreams of a Dragon, by Dragondog. We’re still picking up some feed issues with them, but once they’re solved, we’re that much closer to having 100 GURPS blogs.

We still need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.
Continue reading “GURPSDay Summary Dec 8 – Dec 14, 2017”

So: GURPSDay!

Without further ado, here’s the pull for this week.

We’re currently drawing content from 95 blogs. We added two to the rolls: n-Body Politics by kreios, and Daydreams of a Dragon, by Dragondog. We’re still picking up some feed issues with them, but once they’re solved, we’re that much closer to having 100 GURPS blogs.

We still need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.
Continue reading “GURPSDay Summary Dec 1 – Dec 7, 2017”

So: GURPSDay! This week overlaps big news in GURPSdom, which is that SJG has decided to release GURPS PDFs by DriveThruRPG, which includes a ton of associated digital publishers. I’ve had customer numbers for my own Dungeon Grappling which indicate that there are over 1.4 million folks who have come through those doors; Robert Conley has done some digging and shown similar large (and growing) numbers. This is a good step for GURPS (and hopefully a good step for GURPS authors, as well, since those of us with multiple outlets for our works can see knock-on effects. Looking up Douglas H. Cole or Peter Dell’Orto now shows work for multiple systems, which is fantastic.

I wonder if they’ll offer up individual issues of Pyramid one day? In any case, big news, and good. Without further ado, here’s the pull for this week.

We’re currently drawing content from 95 blogs. We added two to the rolls: n-Body Politics by kreios, and Daydreams of a Dragon, by Dragondog. We’re still picking up some feed issues with them, but once they’re solved, we’re that much closer to having 100 GURPS blogs.

We still need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.
Continue reading “GURPSDay Summary Nov 24 – Nov 30, 2017”

So: GURPSDay! This week overlaps big news in GURPSdom, which is that SJG has decided to release GURPS PDFs by DriveThruRPG, which includes a ton of associated digital publishers. I’ve had customer numbers for my own Dungeon Grappling which indicate that there are over 1.4 million folks who have come through those doors; Robert Conley has done some digging and shown similar large (and growing) numbers. This is a good step for GURPS (and hopefully a good step for GURPS authors, as well, since those of us with multiple outlets for our works can see knock-on effects. Looking up Douglas H. Cole or Peter Dell’Orto now shows work for multiple systems, which is fantastic.

I wonder if they’ll offer up individual issues of Pyramid one day? In any case, big news, and good. Without further ado, here’s the pull for this week.

We’re currently drawing content from 94 blogs. We added two to the rolls: n-Body Politics by kreios, and Daydreams of a Dragon, by Dragondog. We’re still picking up some feed issues with them, but once they’re solved, we’re that much closer to having 100 GURPS blogs.

We still need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.
Continue reading “GURPSDay Summary Nov 17 – Nov 26, 2017”

What is GURPSDay?

GURPSDay is something that started as a bit of a lark in February 2013. I somewhat off-the-cuff decided that Thursday is “GURPSDay” and from there, started ensuring every Thursday, I had a GURPSy post going on.

Other folks got in on the act (or were already posting lots more than me about GURPS, but joined in on the Thursday thing).

Later – much later – Phil Reed apparently got wind of the GURPSDay thing, and wondered out loud about it. That resulted in this Daily Illuminator post (and to be fair, Sean and I are long-time friends, and since he was one of the first interviews I did on Gaming Ballistic’s Firing Squad, he knew about the blog and my Thursday thing).

Then Jeffro Johnson helped me out, and wrote a PERL script that trolled RSS feeds and pulled in and formatted different posts, including a nifty Precis feature that allows commentary to be embedded in the post. Merlin Avery then improved the script in ways that are beyond my ken, but made it much more likely to successfully import RSS feeds from various platforms. He is a ridiculously accomplished code Jedi.

In any case, that’s where GURPSDay really took off, since the import and formatting of the content was automatic. To date, I now have 92 blogs on the roll, and we pick up one every few weeks.

Everyone Can Play

GURPSDay includes some real ringers. Christopher R. Rice (Ghostdancer on the GURPS Forums) effectively owns Pyramid magazine, he’s published there so much (deposit a thousand dollars, and the bank owns you; deposit a billion dollars and you own the bank). Peter Dell’Orto, ToadKillerDog and the author of GURPS Martial Arts and winner of the Dungeon Fantastic prize for elucidating the Principle of Conservation of Ninjitsu is there too. Lots of other GURPS authors – such as the inimitable Hans-Christian Vortisch (High-Tech, Tactical Shooting, Gun Fu) are on there.

Some aren’t (or aren’t yet) GURPS authors, but post amazing content nearly every day. Some post less frequently . . . but the script doesn’t care. If you post that week, it gets scooped up.

How do you get on the list? Just email me and ask. The note in every GURPSDay post says:

If you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.

That is sincerely meant. If you write about GURPS, or want to, start up a blog and have at it. Or contact me or one of the others known to host Guest Posts until you’re comfortable doing it on your own.

Is all I need is your blog name, the name you want to be credited under (some, like myself, use their real names; others use pseudonyms), the RSS feed for your blog, and the blog address.

The two most common blog platforms are Blogger (a bit more editing-friendly) and WordPress (less WYSIWYG, but can more easily be turned into your own domain and can host eCommerce natively). The script likes both of them pretty well.

Write Here, Write Now

GURPS is resurgent these days. From the Dungeon Fantasy RPG boxed set to now being available to millions of customers on DriveThruRPG and other affiliates, there has never been a better time to investigate and play the system.

The community is vibrant if occasionally fractious . . . pretty much like every internet community everywhere. There are some truly helpful folks on there, who if approached with any reasonable degree of civility will bend over backwards to help you out.

Oh, did I mention those people include the Line Editor, Sean “Dr Kromm” Punch, and his plucky sidekick Jason “PK” Levine, the Assistant Line Editor? That some of the most prolific authors will engage in nearly any constructive conversation on powers, world-building, how to run a “rules-light” GURPS game, or how to prune away the monstrous amount of material that could be used into just the right amount of material that you need?

It’s a great group of folks, for the most part. And if you have something to say about GURPS on any sort of regular and constructive basis . . . I want to include you in the blog roll.

And to the existing 92 bloggers: WRITE MORE. 

So: GURPSDay!

Welcome to the second year of GURPSDay, and here’s the pull for this week.

We’re currently drawing content from 92 blogs. We added GURPS Mega Dungeon, by John Morrison to our rolls today! As always, the new blogs are listed first. Only 8 more to go until we’re pulling from 100! But we’ll need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list!

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.
Continue reading “GURPSDay Summary Nov 10 – Nov 16, 2017”

So: GURPSDay!

Welcome to the second year of GURPSDay, and here’s the pull for this week.

We’re currently drawing content from 91 blogs. As always, new blogs are listed first. Only 9 more to go until we’re pulling from 100! But we’ll need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list!

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.
Continue reading “GURPSDay Summary Nov 3 – Nov 9, 2017”

So: GURPSDay!

Welcome to the second year of GURPSDay, and here’s the pull for this week.

We’re currently drawing content from 91 blogs. We picked up a new one: Dungeons on Automatic, perhaps the first of these to specifically deal with the Dungeon Fantasy RPG, focusing on automating some of the more drudgery-related tasks related to creating adventuring material, like the random tables of yore.. As always, new blogs are listed first. Only 9 more to go until we’re pulling from 100! But we’ll need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list!

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.
Continue reading “GURPSDay Summary Oct 27 – Nov 2, 2017”

Thursday is GURPSDay and I’m back in the USA and thanks to a sick 3yo I’m up nice and early to get this first script pull going. Her Benadryl will kick in Real Soon Now and she’ll sleep like the Undead (some moaning, some brain-eating, occasionally hitting an adventurer real hard in the face, the usual) until about 9am. So groggy but ahead of schedule where it comes to scripting. My sleep loss and jet-lag is your gain!

So: GURPSDay!

Welcome to the second year of GURPSDay, and here’s the pull for this week.

We’re currently drawing content from 91 blogs. We picked up a new one: Dungeons on Automatic, perhaps the first of these to specifically deal with the Dungeon Fantasy RPG, focusing on automating some of the more drudgery-related tasks related to creating adventuring material, like the random tables of yore.. As always, new blogs are listed first. Only 9 more to go until we’re pulling from 100! But we’ll need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list!

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.
Continue reading “GURPSDay Summary Oct 20 – Oct 26, 2017”

Howdy! I’m back from possibly the worst travel itinerary I’ve had inflicted on me in my 17 years working at my company. From Thailand to Minneapolis, I sat in hotel rooms or airport layovers for 36 hours, while actually moving from place to place in cars and airplanes for perhaps 24 hours. I am pretty much a wastoid right now, but soldier on anyway.

In any case, we’re entering the last six days of the Kickstarter. I was greeted by three reviews or pieces of commentary on my return, and all paint a favorable picture of Lost Hall of Tyr. I’ll present them in the order I read them, and quote them in full where appropriate.

Actual Play Report

The best feedback is “I played the game and it worked for me.” That’s the summary of this report by Anders:

Lost Hall of Tyr” is Douglas Cole’s adventure for Dungeons & Dragons 5th edition, made to showcase his Dungeon Grappling rules. It is set in Torengar, a country heavily inspired by the Old Norse and the goal is to regain lost books supposedly penned by one-handed Tyr, god of war, law and sacrifice.

I ran the adventure with seven 5th-level characters (which is probably more than it is recommended for) and it took about four hours to run. Cole has done a good job of capturing the flavor of Norse mythology and blending it with the Dungeons and Dragons feel. The adventure contains plenty of both fighting and non-fighting challenges. We had a lot of fun with the game, although I’m a little worried about how the final challenge would go with a less powerful party. You might have to adjust for that.

The adventure comes complete with a map of northwest Torengar and encounter maps for all the challenges that require them. It is excellent quality and I would recommend anyone interested in 5th edition to pick it up and play, and (obviously) to back the Kickstarter.”

I should note that his players didn’t engage with the grappling rules at all, which was good proof for me that in fact you can just run it straight. They went full hack-and-slash through the entire thing.

I will put in some advice about the final encounter, though, into the section on Alternatives for that fight. There are some things that aren’t entirely obvious about the big fight at the end that make it easier, and a few switches that can be thrown if the party is truly understrength.

Eric Diaz (Methods and Madness)

First impressions on +Douglas Cole’s Lost Hall of Tyr, based on the 52-page, yer unfinished, PDF:  

It seems like a very genuine exploration of Norse culture and conditions. It uses not only norse gods, it seems, but norse religion, with beliefs, rituals, folklore, etc.

It has detailed (and very reasonable) rules on cold, starvation, dehydration,e etc.  

The adventure itself if more focused on overland travel than the actual Hall. It is a very straightforward adventure, with branching paths, multiple ways to solve each encounter, and so on.  

The art I’ve seen so far is very good to – above average IMO. It also contains rules for Dungeon Grappling, Douglas’ last supplement – which I reviewed and enjoyed quite a lot. The PDF is $5 with this kickstart and I would DEFINITELY recommend getting it too.

If you want a realistic, norse-themed adventure, with support for overland travel, check this one out.

Justin Folkerts (Kickstarter Reviews)

Lost Hall of Tyr: a 5e Adventure

So this one, I’m conflicted about. not about the project – looks awesome. not what I would purchase because I don’t tend to get adventures unless they are HUGE and mega (wink wink).  

But, D&D has this dungeon masters Guild http://www.dmsguild.com/ which is EXACTLY suited for this sort of project, and a location that is desperate for high quality products like this one obviously appears to be.

Ideally, and with synergy, a KS project like this would follow the below arc:  

  • Stage 1: kickstart the project to fund it, get it built to the quality standards you are looking for. this pays for the upfront costs of art and cartography and editing etc.  
  • stage 2: kickstarter funders get the opportunity to purchase a dead tree version or some other exclusive as a reward for funding this project  
  • Stage 3: once published and released to the funders, IMMEDIATELY put this project for sale on dms guild for general release. make it PDF only, or because dm’s guild it run by drivethru, have a POD option.  
  • stage 4: help grow the dm community via releasing top notch content.

Good luck to this project. its already funded and not heading into stretch goal territory. I know that many game companies started out this way. Frog God games, Kobold press, Goodman, etc, but honestly, I’d like to see the tools that already exist be used for both amateur and professional products to help raise all ships. just my $0.02

Commentary

Anders’ report (I know him from the GURPS boards) is of the most interest to prospective backers and players, because it answers concretely (if anecdotally) a few things:

  • It took four hours to play
  • It was playable in “hack and slash” mode
  • It played well enough that it didn’t engender a list of things that needed horrible fixin’
  • The scenario will prove challenging to overstrength parties, and I might need to rescope the bottom end of things a bit.

In truth, the GenCon experience was done with six or seven 4th level characters, and it wasn’t a cake-walk. I’ll probably recenter this one a bit.

Eric and Anders (who is Swedish, I believe) both said nice things about fidelity to Norse mythology, which makes me happy.

Justin brings up some questions about why not the DM’s guild that bear answering, and it can be summarized in two lines from this page.

The two in question are “publish my original campaign using 5th Edition rules,” and “print and sell my 5th Edition…product on my own.” Both of which are answered “no.”

I’m not sure if it’s always been there or was a clarification, but I used to think if you published on the DM’s Guild they had claim on your IP. This has been addressed formally:

Does Wizards own any unique IP that I create in my DMs Guild publications?

Wizards does not own any of the unique IP that you create in your publications. Wizards does own the IP that they contribute, plus the DMs Guild agreement will grant Wizards and other DMs Guild authors a license to use your IP. That said, if your work merits incorporation into canon, Wizards will contact you about purchasing your IP outright.

Ultimately, this adventure and the Dungeon Grappling product are part of a creative universe that encompasses my “Etera” Norse-inspired campaign world. I definitely want to print and sell it on my own, and should this Kickstarter suddenly sprint to the finish and get 375 print backers, getting a high-quality offset print run of this or future books is something I very much wish to do.

Anyway: the news is good, so spread the word!