Other People’s Posts: Armor
A great collection of images of all sorts of historical armors from many cultures can be found over at Middenmurk.
Great stuff here.
A great collection of images of all sorts of historical armors from many cultures can be found over at Middenmurk.
Great stuff here.
Dramatis Personae The Commander (Doug) – telekinetic super-soldier with a really angry dog (Yukio). The dog is a powerful ally (250-300 points) and very intelligent and very, very aggressive. Arc Light (Christian) – battlsuited gadgeteer with electrical powers The Rat Queen (Emily) – brick with super-perception; made of actual rats Eamon Finnegan (Kyle) – smooth…
A retroactive (and oft-repeated) introduction: After an actual-play hiatus where I was mostly writing and playtesting for GURPS. I was invited to play in a Pathfinder game, and after a few sessions, it was time to buy the book and learn the rules! I decided to try and read the Pathfinder rules cover-to-cover and see…
Thursday is GURPS-Day, and I’m going to try and answer a question that +Jason Packer probably already answered for himself. But I write what hits me. He noted in a post that there are ways to randomly hit lots of things in GURPS, but “chinks in armor” doesn’t seem like one of them. Are there any ways…
Thursday is GURPSDay, and below you can find the blog activity from the last seven days. Over the last week, as of 10:30pmCST today, there have been 41 GURPS-Related posts from our list of 56 blogs that have popped up on the radar screen. We picked two new blogs – Christain Blouin is chronicling his…
All GURPS damage has three parts to it, even if much of the time they’re implicit. In order of how it’s applied, which is our first point of potential controversy! 1) Armor divisor. Yes, on a hit and a failed defense if one is allowed, the first thing you probably do as ask “how much armor,…
“Slicing the Pie” is a term for moving around a corner with a ready firearm, so as not to get plugged by enemies lurking too close. It exposes only a small amount of potential firing line at a time, in order to reduce the burden on the slicer’s threat perception. It is slow, requires some…