Sunday Review: GURPS Action 2: Exploits
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Sunday Review: GURPS Action 2: Exploits

This is a continuation of my comprehensive review of the Action series. The first volume, Action 1: Heroes, was 35 pages long, and revolved around creating characters, mostly via the vehicle of providing character templates and the means for fleshing them out. But it also fleshed out the concept of Wildcard skills, as well as…

Geek & Sundry on GURPS – some praise, some misconceptions
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Geek & Sundry on GURPS – some praise, some misconceptions

Image from Geek&Sundry Article. Pretty cool, actually. Geek & Sundry just published a piece on RPGs that aren’t D&D. The author, Jessica Fisher, paints a brief picture of four game systems that aren’t the 800-lb gorilla of the RPG world: D&D in its various incarnations. Interestingly enough, Ms. Fisher notes that she got her start…

Sunday Review: Dark Conspiracy (GDW 1991)
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Sunday Review: Dark Conspiracy (GDW 1991)

Dark Conspiracy (First Edition Cover) Dark Conspiracy (published by the Games Designer’s Workshop, or GDW, in 1991, by Lester W. Smith) was a grim action/horror RPG set in a dystopian future where evils of all kinds plague the globe. This one came out when I was in college. The Gulf War had kicked off, if I recall…