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Gaming Ballistic’s Firing Squad: Interview with Kenneth Hite

This week,+Kenneth Hite generously accepted my invitation to sit down with me and chat about a limited part of his body of work. I’ll admit to no small amount of trepidation at the opportunity. Ken’s knowledge is so encyclopedic that I wanted to make sure that I’d done my homework – so I purchased some books…

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Gaming Ballistic’s Firing Squad: Leonard Balsera (Lead Designer for FATE Core)

After my first two interviews, I tried to branch out. I contacted +Fred Hicks, to talk about FATE Core and its success – and he referred me to +Leonard Balsera, who was the design lead on the project. I gratefully accepted, and when Leonard returned from a busy convention schedule, we set up some time…

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Interview with Sean Punch – Text transcript and audio file

Thanks to all the people who watched my interview with GURPS Line Editor +Sean Punch in the video format. As promised, though, and for those who can’t or don’t like to watch video, here are two other ways to enjoy it. First, an MP3 audio file. It’s like 125MB, so be warned: not small. Next, and this…