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Telescopic Vision and Scopes

Telescopic Vision As part of a discussion of some rules involving guns, aiming, and accuracy, +Christopher R. Rice brought my attention to the rules for Telescopic Vision (p. B92). Holy Gawd, it is awesome. Not only does each level cancel out range penalties for normal Vision rolls, but it has double effect if you take Aim. Not…

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GURPS Jade Regent: Crikey! Yetis!

Played in +Nathan Joy‘s Jade Regent game using GURPS Dungeon Fantasy. We picked up in the middle of the battle that was raging last time. All in all, this will be a short report. Cadmus did a lot of defending. He attacked ineffectually a few times against pretty awesomely skilled defenders. He did break ranks to…

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Alien Menace Introductory Session

Saturday night put me in the GM’s chair for the first time in probably seven or eight years. I’ve been blogging for while on the prep. We had a full house. So how did it go? The Interface – Fantasy Grounds To start with, we can’t get past the issues with the interface and setup….