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Penetration, Blow-through, and overly granular damage

My post on what guns do in GURPS and storytelling got me thinking about false precision in games that rate damage by HP ablation. I’ll pick on GURPS, but DnD/Pathfinder is, in its way, not much different. Ironically, I don’t think people really notice as much in Pathfinder, since the entire point of an attack…

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Actual Play: GURPS DF Jade Regent – Ravenscraeg 2

Continuation of the GURPS Dungeon Fantasy Campaign following the Pathfinder Jade Regent Adventure Path. GM: +Nathan Joy Players: +Mark Langsdorf , +Theodore Briggs , +Kevin Smyth , +Emily Smirle , +Douglas Cole This will be an abbreviated tale, but let me start with the conclusion: we played for four hours in one giant combat that involved five PCs, and no fewer than fourteen adversaries….

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Metagaming for fun and profit

In the discussion of common pitfalls in GURPS (which was really common pitfalls in RPGs in general, for the most part, some of which applied more directly to GURPS), the topic of metagaming currencies came up. What is a metagaming currency? Well, I’ll pick on GURPS, since I can think of a few: Luck can…