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Errata released for Technical Grappling (plus commentary about biting)

Thursday is GURPS-Day, and thanks to the digital format of e23 releases, there have been some fixes and tweaks to Technical Grappling. There were three that made it in: 1. (p. 7) The neck hit location has been formally made part of the head region, rather than belonging to both head and torso. The inclusion…

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Gaming Ballistic’s Firing Squad: Leonard Balsera (Lead Designer for FATE Core)

After my first two interviews, I tried to branch out. I contacted +Fred Hicks, to talk about FATE Core and its success – and he referred me to +Leonard Balsera, who was the design lead on the project. I gratefully accepted, and when Leonard returned from a busy convention schedule, we set up some time…

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GURPS Jade Regent – Tower of Doom 2

We picked up having . . . just opened up a door into a room full of crystals pulsing with dark light in some sort of indiscipherable pattern. Some of them are magical, others are just full of what we assume is evil black ooze that glows with a black light, as strange as that is….