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  • GURPSDay Summary Jul 14 – Jul 23, 2017
    Features | GURPS | GURPSDay | RPG Systems

    GURPSDay Summary Jul 14 – Jul 23, 2017

    Bygamingballistic July 23, 2017

    Thursday is GURPSDay, but today is Sunday . . . I was up in Hackensack, MN for a week, the Land that Bandwidth Forgot. So now that I’m back, we’ll have a pair of GURPSDay posts with a scale-armor motif, in that this coming Thursday will cover from July 21-27 as usual. So without further…

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  • Ultra-Tech Rifle: From the ground up
    GunDay | GURPS | Reloading Press | RPG Systems

    Ultra-Tech Rifle: From the ground up

    Bygamingballistic July 21, 2017July 21, 2017

    Over the past, in various GunDay posts, I’ve taken a look at the various Ultra-Tech weapons with a mind to both determining the feasibility of the weapons, and also checking their performance. One of the more interesting posts, to me at least, was a ground-up redesign of a service pistol. The “ideal” pistol seemed to…

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  • Kickstarter | Play Aids and Commentary | Reviews

    Ballistic’s Report: How to Write Adventure Modules that Don’t Suck

    Bygamingballistic July 19, 2017July 21, 2017

    I backed the Kickstarter by Goodman Games promising a collection of essays entitled “How to Write Adventure Modules that Don’t Suck” out of genuine interest and curiosity in the subject matter.  In the first place, advice and considered thought on how to write adventure modules (which I’ll refer to as adventures or scenarios interchangeably in this review)…

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