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Condition-based grappling in GURPS

Grappling in Pathfinder and D&D5 is what you might call “condition-based.” If you hit with the appropriate attack, you’re “grappled,” and wackiness can ensue. I even speculated about how you might take the conditions already present in the D&D Basic Rules and give more flavor to grappling in that game. I’d love to expand on…

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Every now and then . . .

Very short post. Just re-read my alternate aim rules. They’re good. I really don’t think I’d change anything, and most of my “yeah, but . . . ” thoughts as I did re-read were included in the text shortly thereafter. Of course, they might not be to everyone’s taste, but I like the way they…

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Committing to Dual-Weapon Attack

A follow-up to my GURPS-Day post from yesterday. One concept that came up after the comment threads was whether a DWA is really an All-Out Attack (Double) and should just be left that way. I don’t think so; after all, the picture in that post is me training dual-weapon use, and getting in a strike…