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Dual-Weapon Attack and Rapid Strike

I’ll just start by assuming the conclusion: Dual-Weapon Attack should die. I’m not saying it doesn’t serve a purpose, but I think Dual-Weapon Attack should be relegated to a special case of Rapid Strike, rather than a separate thing. What you say? Let’s look at DWA vs Rapid Strike, and see what gives. First something…

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Three Takes on Sleep (DnD/S&W, GURPS, Night’s Black Agents)

+Tim Shorts over at Gothridge Manor just wrote two pieces on the Sleep spell.  It called my attention to something that I didn’t pay much mind to, since I play a boring old fighter. Or young fighter. Whatever. Tim’s character Minister has used sleep to good effect before, but I didn’t really realize how darn powerful…

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S&W Castle of the Mad Archmage: Comedy of Errors

We started off looking for potions. Didn’t see any. Went down the stairs this time, then wandered down a slope. Kicking in a door gave us another hallway, but the other direction led to four giant scorpions. Killing them netted over 2,047 gp, and four pieces of jewelry (250 gp each, for 1,000). Continuing on,…