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Holy Variability – Variable effects with Learned Prayers

I love Divine Favor. I think it’s a far better and more elegant solution to the question of miracles and clerical “magic” than the existing GURPS system, which is basically the same as Magic, with Power Investiture standing in for Magery, and Sanctity making the tag for Mana levels. You pay your cost and you…

Apropos of Nothing: Thor (movie) and game design

I was never really a big Marvel comics guy when I was younger. I was at Edinborough Park with my family yesterday, wearing my Superman t-shirt. Seems like it was DC Comics day – I saw two or three other Supermen (all kids, one in full rig), one Green Lantern (adult), and a whole cave…

Worldbuilding: The Kim in the North

I swear that this blog will never digress into any sort of political stuff that doesn’t directly involve gaming. That’s not what it’s for. But politics and rulers and kings and kingdoms are a staple of gaming, and one of the things one hears a bit is how certain plot devices, like the evil mad…