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Metagaming for fun and profit

In the discussion of common pitfalls in GURPS (which was really common pitfalls in RPGs in general, for the most part, some of which applied more directly to GURPS), the topic of metagaming currencies came up. What is a metagaming currency? Well, I’ll pick on GURPS, since I can think of a few: Luck can…

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Lesser Silliness on Dodging Lasers: The Rebuttal

+Hans-Christian Vortisch dropped me a note on another forum he and I share, which basically (my words, not his) said “um, you were lead playtester on Tactical Shooting, lasers aren’t that different from guns, and your long-winded post is why I wrote Tactical Dodging in the first place.” He’s right, and it’s a valuable addition to the conversation….

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Making Decisions Under Pressure 2

+Christian Blouin made an interesting comment on Google+ in response to my Shoot/No-Shoot post. He said: I was toying with the idea of asking players what would be their next action before resolving the current one. Cancelling their decision on the following turn would impose a “Do Nothing”. Maybe a tactics check could allow to avoid…