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  • GURPS | Uncategorized

    Penetration, Blow-through, and overly granular damage

    Bygamingballistic February 21, 2013October 24, 2016

    My post on what guns do in GURPS and storytelling got me thinking about false precision in games that rate damage by HP ablation. I’ll pick on GURPS, but DnD/Pathfinder is, in its way, not much different. Ironically, I don’t think people really notice as much in Pathfinder, since the entire point of an attack…

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  • Actual Play | GURPS | Uncategorized

    Actual Play: GURPS DF Jade Regent – Ravenscraeg 2

    Bygamingballistic February 20, 2013October 24, 2016

    Continuation of the GURPS Dungeon Fantasy Campaign following the Pathfinder Jade Regent Adventure Path. GM: +Nathan Joy Players: +Mark Langsdorf , +Theodore Briggs , +Kevin Smyth , +Emily Smirle , +Douglas Cole This will be an abbreviated tale, but let me start with the conclusion: we played for four hours in one giant combat that involved five PCs, and no fewer than fourteen adversaries….

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  • PFRPG | Uncategorized

    Pathfinder read-through – Chapter 4: Skills (Intimidate – Use Magic Device)

    Bygamingballistic February 18, 2013October 24, 2016

    A retroactive (and oft-repeated) introduction: After an actual-play hiatus where I was mostly writing and playtesting for GURPS. I was invited to play in a Pathfinder game, and after a few sessions, it was time to buy the book and learn the rules! I decided to try and read the Pathfinder rules cover-to-cover and see…

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