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Firearms Scatter worksheet from 3e

In a wild and likely unlawful combination of Throwback Thursday and GURPS-Day, I present something that I thought had been lost years ago. This was a head-poundingly complex shot at taking the old 3e rules (you can tell because of the Acc 10 assumption for the rifle) and asking the question “where does each bullet…

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Telescopic Vision and Scopes

Telescopic Vision As part of a discussion of some rules involving guns, aiming, and accuracy, +Christopher R. Rice brought my attention to the rules for Telescopic Vision (p. B92). Holy Gawd, it is awesome. Not only does each level cancel out range penalties for normal Vision rolls, but it has double effect if you take Aim. Not…

Range Report: 6.8 SPC, and the PPQ and XDM go head-to-head

Got back out to the range today, and took a Stag Arms gas piston upper receiver in 6.8 SPC out for a drive, along with a head-to-head matchup on the Springfield XDM and Walther PPQ M2. The Rifle This is the first time any rounds have been put through this, at least by me. The…