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Penetration, Blow-through, and overly granular damage

My post on what guns do in GURPS and storytelling got me thinking about false precision in games that rate damage by HP ablation. I’ll pick on GURPS, but DnD/Pathfinder is, in its way, not much different. Ironically, I don’t think people really notice as much in Pathfinder, since the entire point of an attack…

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Lesser Silliness on Dodging Lasers: The Rebuttal

+Hans-Christian Vortisch dropped me a note on another forum he and I share, which basically (my words, not his) said “um, you were lead playtester on Tactical Shooting, lasers aren’t that different from guns, and your long-winded post is why I wrote Tactical Dodging in the first place.” He’s right, and it’s a valuable addition to the conversation….

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Shoot/no-shoot: checking fire under pressure

The recent post and discussion on dodging lasers in GURPS has led to further thoughts. One of the things that happens in real target shooting, and presumably it can happen in combat too, though it would be under considerably more stress, is a shooter knows he’s off target. His breathing is wrong, he feels a sneeze…