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Grip Strength Made Easy (Easier)

Originally in Technical Grappling, Grip ST – how many dice you get to roll when you grab someone – was figured differently. During revision, it was changed, and during playtest, it was altered, folder, spindled, and mutilated. Ultimately, I decided to go with a precise way to combine limbs when grappling. Figure out the contribution…

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Grabbing Parry, Giants, and Giant Robots

Had an interesting question from +Mark Langsdorf about a situation that arose in his Mecha Against the Giants campaign.  A SM+2 mecha (6 tons, ST85, Basic Lift 0.72 tons) wanted to curb-stomp a downed giant leader. That leader is SM+4, weighs 12 tons, and is ST160. He’s also got Wrestling at DX+4, which is a +3 bonus per…

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Alternate Damage Mechanics for Technical Grappling

I was reading a post where someone was trying to introduce the concept of Technical Grappling to their group, but in a simplified and streamlined way. This is something I endorse. One of the things that works fairly well in terms of end result but not everyone (including me, on some days) fully embraces is…