Random initiative and a fixed GURPS turn
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Random initiative and a fixed GURPS turn

+Christopher R. Rice laid down a post about using random initiative in GURPS that turned into both an interesting “GURPS 201” post (small house rules based only on the Basic Set) as well as a thought experiment. Some notes: GURPS combat is based on a fixed turn order. Mess with this at your peril, perhaps. GURPS combat…

Violent Resolution – As Three is to One
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Violent Resolution – As Three is to One

“In war, three-quarters turns on personal character and relations; the balance of manpower and materials counts only for the remaining quarter.”– Napoleon Bonaparte (Observations on Spanish Affairs, Aug 27, 1808) Napoleon’s quote is stolen here for a reason, but mostly as a jumping off point. The mightiest weapons and the most efficient logistics train mean…