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Alternate Damage Mechanics for Technical Grappling

I was reading a post where someone was trying to introduce the concept of Technical Grappling to their group, but in a simplified and streamlined way. This is something I endorse. One of the things that works fairly well in terms of end result but not everyone (including me, on some days) fully embraces is…

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Tactical Shooting and Slicing the Pie

“Slicing the Pie” is a term for moving around a corner with a ready firearm, so as not to get plugged by enemies lurking too close. It exposes only a small amount of potential firing line at a time, in order to reduce the burden on the slicer’s threat perception. It is slow, requires some…

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Slightly Bad Sight

Bad Sight is tough on a PC. It’s a -25 point disadvantage and carries some serious ouch to it in either nearsighted or farsighted varieties. What if you want to have just slightly bad vision? Fairly easy: just make it leveled. I’m going to tweak point cost a bit as well. Nearsighted (-3 per level)…