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Technical Grappling Q&A – Part 1

With any new system that introduces new mechanics, questions come up. Technical Grappling introduces some new stuff, such as Trained ST, Bite ST, Control Points, and a host of changes and tweaks to existing mechanics. I thought I’d throw down a list of the questions I’ve had to answer, either on the SJG Forums, my…

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Technical Grappling mentioned in TV Tropes!

From Grappling with Grappling Rules GURPS. Made worse by the incredible number of factors that GURPS has to account for. Of course the other tactical combat are just as complex and anyone who can use those on the fly wouldn’t be too concerned by the grappling rules. Fourth Edition isn’t so bad; grappling is taken as an…

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Technical Grappling: Trained ST and Striking

The concept of Trained ST features prominently in GURPS Martial Arts: Technical Grappling. It’s one of the core rules concepts, and is designed to represent my personal observations that being a really, really good grappler can substitute somewhat for being really strong . . . but if you can be really good and really strong,…