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Sticking it to ’em: Impaling Damage Type in GURPS

This is a bit of a design gripe, though I don’t know if any of my potential solution brainstorms are worth the hassle of doing anything about it. Still, we’re all entitled to a few disgruntled moments over not much, right? I’m not a big fan of the impaling damage type. There are two benefits to…

Serve up the fun or don’t serve at all

I just finished a draft of an article for Pyramid. I ran into a challenge with it that I thought I’d share. I had an idea and a gripe. The gripe was, as is frequently the case when I contemplate writing a rules-driven article, that there was a case within the rules that produced some…