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Skull and Shackles: Actual Play

GM: +Jeromy French Players: +Douglas Cole +Matt Sutton +kung fu hillbilly +Joshua Taylor We pretty much leaped directly into combat, crashing our ship into two others that were grappling together, a “fellow” pirate and their quarry. We were able to pilot our ship unnoticed towards the two vessels, and slammed our ship into the smaller of the two, and the…

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Krail’s Folly: Mapquest

A few days ago I posted this sketch of the local area that will become the Krail’s Folly stomping grounds. I think it’s a relatively compelling little map. But powerpoint just sucks as a graphics tool. Fortunately, I have two other tools at my disposal. ProFantasy’s Campaign Cartographer 3, and Fractal Mapper 8. Unfortunately, I…

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Krail’s Folly: Pouring sand into the sandbox

In a previous post, I linked to +Jason Packer‘s concept for a Dungeon Fantasy sandbox campaign. In it, he posits a royal command, given by someone named King Krail, to reclaim an area bordered by some pretty distinct geography. In short, he sketches out a sandbox, evocatively enough that it begs many questions, some of which…