|

Bad Guy Characterization 3: The character of pure evil

+Aaron McLin made a comment on my previous post noting that if you actually have (say) a plane of elemental evil, where evil is a real, tangible thing, then working through the “they don’t think it’s evil” thing doesn’t work. From the comment feed on G+ Tabletop RPGs: That, I think, depends on how you want…

Bad Guy Chararacterization 2: General McChrystal does RPGing

Yesterday I talked about how my almost 5yo came up with – with no prompting – that the “bad guys” in the Lego Movie didn’t think they were bad – they thought that the good guys were bad. And of course, the British thought the same thing about the American Revolutionaries (and were technically correct)…

| |

GURPS and X-COM Long War

Maybe he doesn’t like me. But the other day +Nathan Joy emailed me and noted that the downloadable content X-COM: Long War – a modification on the Enemy Within DLC – would be “right up my alley.” I blame him for the misery that ensued. After all, it’s completely his fault that This game is right up…