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Alternate GURPS III – By Default designer’s notes

I’m riffing a bit off of +Christopher R. Rice and +Antoni Ten Monrós chatting about their own article, Team Up, in this month’s issue, Pyramid #3/65: Alternate GURPS III. I’ll be reviewing the entire thing sometime soon, after the Blog Carnival finishes up and I get all the stuff done for it (mostly two more interviews; three if I…

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The Cutting Edge – stuff that didn’t make it

This started life as a for-Pyramid article. Some of it (the parts not in this post) still are. This stuff below . . . I could never make work well enough that I thought it would work for general consumption. So here it is. It’s “unfinished,” so details have not been fully worked out. Still Sharp…

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Sandbox Sunday – An adventure seed

I promised to do this a while back, and am only now getting to it. I’m now doing Sandbox Friday, where I try and use the d30 Sandbox Adventure Generator to slap down two seeds. Trigger accusation Major Goal solve mystery – phenomenon Obstacle to Goal awaken sleeping NPC Location cemetary Location Feature plaza Phenomena…