Apropos of Nothing: Dredd (2012)
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Apropos of Nothing: Dredd (2012)

Based on a long-standing “I should probably see this, because I enjoyed the Sly movie well enough, played the RPG once, and love Karl Urban in just about anything” desire to watch this one, I was finally nudged over the edge by a recommendation on G+. So I watched it last night. Dredd as played…

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The Monsters Know What They’re Doing: Cool Advice, Nifty Blog

One blog I love to pop in and read is The Monsters Know What They’re Doing, by Keith Ammann. Each post breaks down a particular monster or monster type, looks at their writeup and stats, and assumes that, you know, the monsters aren’t dumb. They’re optimized for filling their ecological, magical, or theological niche and don’t…

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Ballistic’s Report: How to Write Adventure Modules that Don’t Suck

I backed the Kickstarter by Goodman Games promising a collection of essays entitled “How to Write Adventure Modules that Don’t Suck” out of genuine interest and curiosity in the subject matter.  In the first place, advice and considered thought on how to write adventure modules (which I’ll refer to as adventures or scenarios interchangeably in this review)…