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The Monsters Know What They’re Doing: Cool Advice, Nifty Blog

One blog I love to pop in and read is The Monsters Know What They’re Doing, by Keith Ammann. Each post breaks down a particular monster or monster type, looks at their writeup and stats, and assumes that, you know, the monsters aren’t dumb. They’re optimized for filling their ecological, magical, or theological niche and don’t…

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Ballistic’s Report: How to Write Adventure Modules that Don’t Suck

I backed the Kickstarter by Goodman Games promising a collection of essays entitled “How to Write Adventure Modules that Don’t Suck” out of genuine interest and curiosity in the subject matter.  In the first place, advice and considered thought on how to write adventure modules (which I’ll refer to as adventures or scenarios interchangeably in this review)…

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Review – Unearthed Arcana: Fighter

I love fighters. Paladins too, but I love fighters. Even when magic and other superpowers are available, I tend to play characters whose main mode of interaction with bad guys is to beat the bejeezus out of them. Partly this is a quirk of mine: when it comes time to sit down and game, I’m…