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The Cutting Edge – stuff that didn’t make it

This started life as a for-Pyramid article. Some of it (the parts not in this post) still are. This stuff below . . . I could never make work well enough that I thought it would work for general consumption. So here it is. It’s “unfinished,” so details have not been fully worked out. Still Sharp…

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Sandbox Sunday – An adventure seed

I promised to do this a while back, and am only now getting to it. I’m now doing Sandbox Friday, where I try and use the d30 Sandbox Adventure Generator to slap down two seeds. Trigger accusation Major Goal solve mystery – phenomenon Obstacle to Goal awaken sleeping NPC Location cemetary Location Feature plaza Phenomena…

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Ballistic Ratings and the WTF of Armor as Dice

Yesterday’s post on Armor as Dice generated more commentary than any content-related post I’ve had in a while. So booyah, that’s good. Lively discussion and all that. However, +Jason Packer asked a question that echoed (and contrasted with) another poster’s comment about ensuring that you just subtract armor from damage and, if this is greater than zero,…