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Violent Resolution – Never Tell Me the Odds 1

Roleplaying combat can be about telling stories through the medium of action and physicality. It can be a pure tactical exercise, driven by achieving the best outcome (say, “crushing your enemies, seeing them driven before you, and hearing the lamentations of their women”) at the least cost. It can also just be fun fantasy wish-fulfillment,…

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Violent Resolution – Let’s Get Ready to Rumble (repost)

It’s perhaps old news to state that at the very least, the largest force in the tabletop RPGing market – Dungeons and Dragons in all its flavors – evolved from fantasy wargaming, and that combat is a huge part of the game, and therefore a huge part of roleplaying games in general. Gygax noted the…

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Violent Resolution – a new blog series

Over at Castalia House, +Jeffro Johnson has written quite a large number of posts that he’s collected on his blog under the heading Appendix N. He also threw my way a nod as one of the Top 10 Gaming Blogs of 2014, which shocked the hell out of me, frankly. He likes my interviews, he says. So…