Disadvantages: An argument for template (guest post by Michael Wolf)
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Disadvantages: An argument for template (guest post by Michael Wolf)

This post initially appeared on Michael’s Google+ feed, but I liked it so much I asked him if I could repost it on my blog. He agreed. Since disadvantages are unofficial topic of the week I’ve been thinking about our storied history of disadvantages and I was writing a HUGE response to Douglas Cole and…

Buckets of Disads! (guest post by Kalzazz)
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Buckets of Disads! (guest post by Kalzazz)

Inspired by Douglas’ cool post on organization of disadvantages, I also follow a certain way of thinking about disadvantages.  Buckets of Points (Pyramid 65) presents an option for giving players different amount of points for different amounts of positive traits, skills, attributes, advantages etc. While I do not strictly budget disadvantages, I have for a…

Aspects, Clustered Disads and GURPS
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Aspects, Clustered Disads and GURPS

I’m gearing up to play in a DFRPG/DF game (I think DF) with Christopher Rice. My character will be a classic Elf Scout, with an extra 100 points baked in from the start for Reasons. He’s definitely a bad-ass. That being said, the way that you pick disads in GURPS can be rough. You need…