Revisiting ST (Strength) Rolls in GURPS
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Revisiting ST (Strength) Rolls in GURPS

Edit: I do a lot of GURPS writing, but my audience is now broader than it used to be. That’s all to the good, of course. But: ST is Strength in GURPS. HT is Health. DX is Dexterity. HT and DX are 10 at the average, and relate to physical and mental robustness to physical…

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What good is a point in Judo?

Kromm laid down the format, so I tried to do the same thing for Judo. This is bascially a find/replace of Judo for Karate, since they mostly have the same rules. Still – check my work? Remember to use the higher of DX or skill. Going by the Basic Set alone, doing all the math…

What good is a point in Karate in GURPS? Kromm speaks
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What good is a point in Karate in GURPS? Kromm speaks

I don’t usually just nab content from other places, but +Sean Punch has done all aspiring GURPS martial artists a great service and codified in detail the timeless question of “what good is it if I buy a point in Karate, when I can punch at DX and Karate actually lowers my hit chances!” As he says, the…