| |

Releases and Kickstarters at SJG

Two items from Steve Jackson James. GURPS First Yesterday was release day, with an actual release: GURPS Zombies: Day One. I know for a fact that the pipeline is crammed full of stuff, having seen some of it. This one (and many of +Sean Punch‘s projects) go under the playtest radar, so I did not get…

| | | |

Melee Academy: Multiple Attacks

In GURPS, you can pack a lot of action into just a few seconds. But sometimes, you just need even more. While the various attack maneuvers let you strike a blow in the name of science (as an example), sometimes, due to a surfeit of targets or a surplus of awesomeness on your own part,…

|

An exploding damage die for GURPS?

Some of the recent threads and comments about armor as dice have led me to think about alternate ways to get what I want out of Armor as Dice – less variable penetration so that if you armor rated for X (and GURPS defines X as 3.5 points per die for both penetration and resistance),…