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GURPS 101: Guest Blogger GEF talks Social Traits Part 2 of 4

This is a guest blog column by Geoffrey Fagan. He doesn’t have a blog himself, but participated regularly in the GURPS Forums under the username GEF. Social Traits GURPS addresses social traits in its game mechanics, comprehensively, in a couple of ways: Those traits that establish existing relationships, and “Reaction Modifiers” that affect the formation…

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Detailed Shotgun Ammo – House Rule

I alluded to a set of house rules that I came up with for shotguns to deal with small shot sizes in my post on Rapid Fire rules and suppression fire. I had thought I’d posted about them, but looking, I don’t think I did. Here’s the deal: it’s commonly known that birdshot stinks as…

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Where do all those extra bullets go?

In my comments on Rapid Fire and Shotguns in GURPS Fourth Edition, Roger Bay-West’s GURPS 101 post, I noted that he didn’t touch on hit location. This is a bit of an oddity in the GURPS rules if you think about it too much. If I fire a birdshot load with (say) #6 steel shot…