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GURPS Jade Regent: The Big Fight Finishes

We picked up more or less where we left off, with Cadmus having his shield hand crippled and his right leg terribly injured . . . but a quick healing potion fixed the HP loss bringing him back to 15 HP (of 18 total). We more or less kept making incremental gains, slowly eliminating some…

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Wishing about a wish list

Pyramid has a wish list. A bunch of issues that give guidance as to what to write. It’s fun, and there’s often some really novel stuff on there. But I think it would benefit from a few changes. Line Support GURPS has some pretty cool lines going on that people actually play. Support for that…

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Telescopic Vision and Scopes

Telescopic Vision As part of a discussion of some rules involving guns, aiming, and accuracy, +Christopher R. Rice brought my attention to the rules for Telescopic Vision (p. B92). Holy Gawd, it is awesome. Not only does each level cancel out range penalties for normal Vision rolls, but it has double effect if you take Aim. Not…