|

Retroactive GURPS-Day Post: Setups and Feints

Over on the SJG Forums, a poster going by Varyon dropped in and threw down some concepts for how to do an actual Feint out of a setup. One of the conceits of the setup attack is that, well, it’s the same as a Deceptive Attack, but defers the bonus to a later time. There…

| |

Condition-based grappling in GURPS

Grappling in Pathfinder and D&D5 is what you might call “condition-based.” If you hit with the appropriate attack, you’re “grappled,” and wackiness can ensue. I even speculated about how you might take the conditions already present in the D&D Basic Rules and give more flavor to grappling in that game. I’d love to expand on…

|

Every now and then . . .

Very short post. Just re-read my alternate aim rules. They’re good. I really don’t think I’d change anything, and most of my “yeah, but . . . ” thoughts as I did re-read were included in the text shortly thereafter. Of course, they might not be to everyone’s taste, but I like the way they…