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Contemplating GURPS Campaigns

I most often throw down some sort of tidbit or observation on rules and tinkering with them on GURPS-Day, but today, my mind is on campaigns. I’m starting to get the itch to GM one again. Not out of disappointment with the three in which I’m playing, but it’s a good way to ensure familiarity…

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Melee Academy Collection

I’m taking the really useful and fun stuff being written for Melee Academy, as well as other good posts that come my way, and collecting them under a separate page: Melee Academy. Watch this page for new stuff that helps get people’s arms wrapped around fightin’ in GURPS, and if you see something on another…

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Keeping it fun: periodic action other than fighting

+Jake Bernstein sent me this note via my Google profile, and it seemed like a good topic by itself: Just had a random thought about this topic. I’m pondering a Banestorm game, and I am thinking of how to resolve the very “in-play” specific problem of archers and mages needing lots of time to get off…