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Revisiting Technical Grappling

I just reread the first ten pages of Technical Grappling.  Damn, this thing is dense. I mean, I wrote it and all, but there’s a lot packed into a small space. I hope people like it. And no, I don’t know when it’s coming out either. Even if I did, I couldn’t say. So there….

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Skill Levels for Melee Combat in GURPS: Gladiatorial Smackdown

So, I wrote this Big Long Post on melee skill levels in GURPS. It got a lot of favorable attention. Then, on Saturday night, March 2, I joined +Vaclav Tofl and +Michael Keenan in a Gladiatorial smackdown. We each played 75 point characters, and since there were two PCs and five pre-gens, Michael and I were on the same team….

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Stats and pricing in GURPS

A discussion on the price of Talents and Wildcards led me to think about alternate pricing schemes for things. Without getting into too much detail, ability scores are a pretty good deal in GURPS. ST is probably priced pretty well as-is. DX and IQ are arguably undercosted for what you get. How many skills are…