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Pathfinder read-through – Chapter 4: Skills (Intimidate – Use Magic Device)

A retroactive (and oft-repeated) introduction: After an actual-play hiatus where I was mostly writing and playtesting for GURPS. I was invited to play in a Pathfinder game, and after a few sessions, it was time to buy the book and learn the rules! I decided to try and read the Pathfinder rules cover-to-cover and see…

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Metagaming for fun and profit

In the discussion of common pitfalls in GURPS (which was really common pitfalls in RPGs in general, for the most part, some of which applied more directly to GURPS), the topic of metagaming currencies came up. What is a metagaming currency? Well, I’ll pick on GURPS, since I can think of a few: Luck can…

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Lesser Silliness on Dodging Lasers: The Rebuttal

+Hans-Christian Vortisch dropped me a note on another forum he and I share, which basically (my words, not his) said “um, you were lead playtester on Tactical Shooting, lasers aren’t that different from guns, and your long-winded post is why I wrote Tactical Dodging in the first place.” He’s right, and it’s a valuable addition to the conversation….