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  • Ultra-Tech Firearms: Liquid Propellant and ETC
    Features | GunDay | GURPS | Reloading Press

    Ultra-Tech Firearms: Liquid Propellant and ETC

    Bygamingballistic May 3, 2017May 4, 2017

    A brief digression into advanced conventional gun technology in GURPS Ultra-Tech. There are two advanced technologies for firearms in GURPS Ultra-Tech. Liquid Propellant slugthrowers improves piercing damage by +1 per die (about 28%) with the boosted velocity version, and there’s a low velocity option that cuts damage in half, but we don’t care that much…

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  • Gunday Continued: Ultra-Tech Rifles (Part 2)
    Features | GunDay | GURPS | Reloading Press | RPG Systems

    Gunday Continued: Ultra-Tech Rifles (Part 2)

    Bygamingballistic May 2, 2017

    In the last installment, a few of the basic weapons from the Rifles section of GURPS Ultra-Tech were examined. The basic premise was to see if the designed stats make sense, and evaluate them against an assumed mission statement: deliver 3d-6d injury after penetrating whatever armor the target is wearing. The typical foe was assumed to be…

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  • Goodbye, my friend (Digression)
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    Goodbye, my friend (Digression)

    Bygamingballistic May 1, 2017May 1, 2017

    My friend died yesterday. I don’t know details, but he and his wife were driving on a Sunday morning – he would appreciate a Babylon 5 Sunday Drive reference here – and two cars were racing. They apparently slammed into him sideways, and hit other cars as well. He was pronounced dead at the scene….

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