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  • GURPS Hexworld Challenge (with extra bonus Hite action!)
    GURPS | Play Aids and Commentary | RPG Systems | The DFRPG

    GURPS Hexworld Challenge (with extra bonus Hite action!)

    Bygamingballistic April 27, 2017

    A week or so ago, I tossed down a concept about how one could encourage flexible and modular “setting” design supporting the upcoming Dungeon Fantasy RPG (Powered by GURPS). The goal would be to have ready-to-inspire areas to tromp around in, kill monsters, and take their stuff. The idea was reasonably well received. Some active…

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  • GURPS Day Summary Apr 21 – Apr 27, 2017
    Features | GURPS | GURPSDay | RPG Systems | The DFRPG

    GURPS Day Summary Apr 21 – Apr 27, 2017

    Bygamingballistic April 27, 2017April 27, 2017

    Welcome to the second year of GURPSDay, and here’s the final pull for you guys. We’re currently drawing content from 85 blogs, having picked up Matt Riggsby’s Tetsujin no Lllama. Only 15 more to go until we’re pulling from 100! But we’ll need your help. How? Two action items: post more, recruit more. It’s really that simple. More…

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  • Feat Design and Dragon Heresy
    Dragon Heresy | Fifth Edition | Play Aids and Commentary | Reviews | RPG Systems

    Feat Design and Dragon Heresy

    Bygamingballistic April 26, 2017

    Over on his blog, Brandon Stoddard offers up an in-depth analysis, from his perspective, of a giant list of feats in the Fifth Edition rules. He might have thrown in some Unearthed Arcana in there too. You might read his analysis and conclude he’s totally off his rocker. You might agree with every point. Regardless,…

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