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  • Naval Cannon for D&D
    Fifth Edition | Reloading Press | Uncategorized

    Naval Cannon for D&D

    Bygamingballistic January 15, 2016April 17, 2017

    I posted my prior article on firearms for D&D over on reddit, and a poster noted that while he thought this was all neat and stuff, he was much more likely to be interested in naval cannon. That seems like a great idea, and I found a nice article online to base some initial stats…

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  • Reloading Press: D&D conversions for more cartridges
    Fifth Edition | Reloading Press | Uncategorized

    Reloading Press: D&D conversions for more cartridges

    Bygamingballistic January 15, 2016April 17, 2017

    Just for fun, I used the Damage = 4 * Log5(Kinetic Energy) conversion on a longer list of cartridges than I provided here. As you can see, most weapons fit into a fairly small range of stats. The .22LR does about as much damage as a shortbow (between 1d6+3 and 1d6+4), where a 7.62 Battle…

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  • Melee Academy: Disarming (by Kalzazz)
    Features | GURPS | Melee Academy | Uncategorized

    Melee Academy: Disarming (by Kalzazz)

    Bygamingballistic January 14, 2016October 24, 2016

    This is a guest post by Kalzazz on the GURPS Forums. He heeded my call to arms, and contributed this post on Disarming in GURPS. I have done some minor editing for formatting and flow, but that’s all. Disarming This is one of those things. Yes, GURPS has rules for disarming, but I can’t offhand…

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