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  • Alternate Disarms in D&D5
    Features | Fifth Edition | Grappling Mat | Uncategorized

    Alternate Disarms in D&D5

    Bygamingballistic January 16, 2016October 24, 2016

    The Melee Academy series from Thursday got me thinking of alternate mechanics for disarms in D&D. The existing one is straightforward and usable. Roll a melee attack, opposed by your foe’s Strength (Athletics) or Dexterity (Acrobatics). But neither of those two really speak well to a disarm. If anything, a Saving Throw is almost more…

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  • Naval Cannon for D&D
    Fifth Edition | Reloading Press | Uncategorized

    Naval Cannon for D&D

    Bygamingballistic January 15, 2016April 17, 2017

    I posted my prior article on firearms for D&D over on reddit, and a poster noted that while he thought this was all neat and stuff, he was much more likely to be interested in naval cannon. That seems like a great idea, and I found a nice article online to base some initial stats…

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  • Reloading Press: D&D conversions for more cartridges
    Fifth Edition | Reloading Press | Uncategorized

    Reloading Press: D&D conversions for more cartridges

    Bygamingballistic January 15, 2016April 17, 2017

    Just for fun, I used the Damage = 4 * Log5(Kinetic Energy) conversion on a longer list of cartridges than I provided here. As you can see, most weapons fit into a fairly small range of stats. The .22LR does about as much damage as a shortbow (between 1d6+3 and 1d6+4), where a 7.62 Battle…

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