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  • Reloading Press: 5.7x28mm
    Features | GURPS | Reloading Press | Uncategorized

    Reloading Press: 5.7x28mm

    Bygamingballistic January 18, 2016October 24, 2016

    The Reloading Press is an at-least-weekly feature here on Gaming Ballistic for 2016. Each week it looks at some interesting real-world cartridges and presents them with hopefully-useful information in GURPS Format. 5.7x28mm SS190 by FN The 5.7x28mm SS190 cartridge was brought to market by FN-Herstal in 1993 (replacing the even lighter, plastic-core/penetrator tip SS90) in…

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  • Features | GURPS | Melee Academy | Uncategorized

    Melee Academy: Disarms comments by Railstar

    Bygamingballistic January 18, 2016October 24, 2016

    Over on the SJG Forums, user Railstar replied to a thread announcing last Thursday’s topic. It’s a valuable contribution to the discussion, so I reproduce it here: Disarms and Reach For GURPS at least, the Reach on Disarms is one reason to use it – because you can disarm someone from the combined Reach of…

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  • Alternate Disarms in D&D5
    Features | Fifth Edition | Grappling Mat | Uncategorized

    Alternate Disarms in D&D5

    Bygamingballistic January 16, 2016October 24, 2016

    The Melee Academy series from Thursday got me thinking of alternate mechanics for disarms in D&D. The existing one is straightforward and usable. Roll a melee attack, opposed by your foe’s Strength (Athletics) or Dexterity (Acrobatics). But neither of those two really speak well to a disarm. If anything, a Saving Throw is almost more…

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