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On Target in Pyramid #3/77

Pyramid #3/77 – Combat is out, and I’m very excited. +Sean Punch has his typically enticing blub posted in the SJG Forums here. It has my alternate rules – playtested over the course of something like 6-12 months, for treating the Aim maneuver as a die roll. These rules work, in play, in a way that really…

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Reflections on a Majestic Beat-down

I’ll be the first to say it about yesterday’s game: We got lucky. The party is not high level. We’ve got a mix of characters from, I think, 4th to maybe 6th level, though it may well be tighter than that, perhaps even only 4th and 5th level.  That’s a fun place to play in,…