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Alternate Damage Mechanics for Technical Grappling

I was reading a post where someone was trying to introduce the concept of Technical Grappling to their group, but in a simplified and streamlined way. This is something I endorse. One of the things that works fairly well in terms of end result but not everyone (including me, on some days) fully embraces is…

Gigaventure Actual Play special edition podcast – with Gaming Ballistic

I was invited by +Alicia Sofie Davis and joined by +Christopher Sniezak over on Gigaventure’s end of year podcast to chat about The Year of Our Blog 2014. Give a listen, hear me ramble! (Link takes you to Gigaventure site, where you can listen to the MP3)

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Text transcript of interview with Hans-Christian Vortisch now available

For various reasons this took a bit. Holidays, dead computers, oh my. But the text transcript of my interview with +Hans-Christian Vortisch is now available.  It was a fun interview for me to do, and we covered a lot of good ground.  If you haven’t seen it, heard it, or watched it: now’s your chance! Firing Squad…