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RPG Mechanics: Don’t fight the system

This post has been a long time coming; I first mentioned it back when I interviewed +Kenneth Hite maybe. It’s not that important, but it’s an idea that has been growing on me for a while, and I think my discussion with Ken crystalized something. Frankly, it’s why I want to play a game of Night’s Black…

User commentary on Technical Grappling

Writes like feedback. Even negative feedback, constructively given, is useful. While I’m still waiting for +Erik Tenkar to review Technical Grappling (hey! where’d that bus come from?), I got a pleasant surprise when +Mitch French over at Don’t Forget Your Boots spent about 1,750 words talking about his impressions of my book. Highlights: He likes enough of the concepts that…