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  • GURPS | Pyramid Magazine | Uncategorized

    Armor as Dice – what and why?

    Bygamingballistic January 23, 2014October 6, 2017

    The term “Armor as Dice” was coined somewhere on the GURPS forums to describe a method of treating armor using (oddly enough) dice instead of points of DR. It was a bit of parallel evolution – while I wasn’t the only one to come up with the phrase, I was using it in games as…

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  • GURPS | Uncategorized

    Range Report, Projectile Weekend, and 30 seconds of fame

    Bygamingballistic January 22, 2014October 24, 2016

    Took a new Springfield XDM out for a test drive this weekend. The PPQ has the better trigger, but this thing was plenty accurate. I’m just going to have to stop shooting at five yards; it’s too easy. Still, the bullets go where you tell them to, and 15 rounds in an extended magazine is…

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  • Features | GURPS | GURPS 101 | Uncategorized

    GURPS 101: Guest Blogger GEF talks Social Traits Part 2 of 4

    Bygamingballistic January 21, 2014October 24, 2016

    This is a guest blog column by Geoffrey Fagan. He doesn’t have a blog himself, but participated regularly in the GURPS Forums under the username GEF. Social Traits GURPS addresses social traits in its game mechanics, comprehensively, in a couple of ways: Those traits that establish existing relationships, and “Reaction Modifiers” that affect the formation…

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