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  • GURPS | Uncategorized

    New Ammo Type: Holy Grail or Marketing Hype

    Bygamingballistic January 27, 2014October 24, 2016

    There’s a new bullet in town, and naturally things are all atwitter. What would the stats be if you did the new RIP bullets in GURPS? It’s basically a solid copper bullet, with trochars that are designed to expand (like other hollow-point bullets like the Ranger SXT and other ‘petal’ style ammo). The difference lies…

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  • Actual Play | Uncategorized

    Gaming Ballistic’s Firing Squad: Richard LeBlanc and David Welborn and the d30 Sandbox Companion

    Bygamingballistic January 25, 2014October 24, 2016

    Last week I sat down with +Richard LeBlanc and +David Welborn of New Big Dragon Games Unlimited to discuss, largely, the d30 Sandbox Companion. It’s been #1 on the RPGNow “best seller” list for some weeks in a row, and after +Erik Tenkar and +Tim Shorts raved about it, I decided to check it out. My reiview was decidedly positive. I asked if…

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  • GURPS | Pyramid Magazine | Uncategorized

    Ballistic Ratings and the WTF of Armor as Dice

    Bygamingballistic January 24, 2014October 24, 2016

    Yesterday’s post on Armor as Dice generated more commentary than any content-related post I’ve had in a while. So booyah, that’s good. Lively discussion and all that. However, +Jason Packer asked a question that echoed (and contrasted with) another poster’s comment about ensuring that you just subtract armor from damage and, if this is greater than zero,…

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