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Errata released for Technical Grappling (plus commentary about biting)

Thursday is GURPS-Day, and thanks to the digital format of e23 releases, there have been some fixes and tweaks to Technical Grappling. There were three that made it in: 1. (p. 7) The neck hit location has been formally made part of the head region, rather than belonging to both head and torso. The inclusion…

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Gaming Ballistic’s Firing Squad: Leonard Balsera (Lead Designer for FATE Core)

After my first two interviews, I tried to branch out. I contacted +Fred Hicks, to talk about FATE Core and its success – and he referred me to +Leonard Balsera, who was the design lead on the project. I gratefully accepted, and when Leonard returned from a busy convention schedule, we set up some time…